Official Game Genie Codes
D4EE-A766 | Start on level 1-2
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D7EE-A766 | Start on level 2-1
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D0EE-A766 | Start on level 3-1
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D9EE-A766 | Start on level 4-1
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D1EE-A766 | Start on level 5-1
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D5EE-A766 | Start on level 5-2
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D6EE-A766 | Start on level 5-3
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DBEE-A766 | Start on level 6-1
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DCEE-A766 | Start on level 6-2
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EEB5-6404 + EEB5-64A4 | Start with full health bar on Standard level
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EEB5-6704 + EEB5-67A4 | Start with full health bar on Novice level
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EEB6-6D04 + EEB6-6DA4 | Start with full health bar on Advanced level
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EEB6-6F04 + EEB6-6FA4 | Start with full health bar on Expert level
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DB8F-AD9D | Start with up to 9 lives on Options screen (selecting downward from 1 goes to 6)
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F38F-AD2D | Start with up to 30 continues on Options screen (selecting downward from 0 goes to 3)
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C286-A70D | Infinite lives
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3CEA-67D8 | Infinite continues
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C236-0DDD | No damage taken from punches
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C238-0FDD | No damage taken from jumping attacks, tail attacks, rushes
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DF83-64AF | Disc power-ups give 1 disc instead of 6
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D783-64AF | Disc power-ups give 3 discs
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DC83-64AF | Disc power-ups give 10 discs
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FB83-64AF | Disc power-ups give 25 discs
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DF8E-6D6F | Spear power-ups give 1 spear instead of 6
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D78E-6D6F | Spear power-ups give 3 spears
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DC8E-6D6F | Spear power-ups give 10 spears
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FB8E-6D6F | Spear power-ups give 25 spears
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EDCA-0DD4 | Spear and disc power-ups last until end of level (can't pick up other power-ups)
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C282-6FDF | Rhynth(tm) meat doesn't add to your maximum health
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D08A-6F6F | Rhynth meat adds 1/2 as much to maximum health (handicap)
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FD8A-6F6F | Rhynth meat adds 2x as much to maximum health
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4D8A-6F6F | Rhynth meat adds 4x as much to maximum health
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DD82-67DF | Rhynth meat adds nothing to your current health
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D082-67DF | Rhynth meat adds half as much to current health
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FD82-67DF | Rhynth meat adds 2x as much to current health
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4D82-67DF | Rhynth meat adds 4x as much to current health
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C28D-A40F | Ptera(tm) meat doesn't heal
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1D8D-A7AF | Blue bottles don't heal at all
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3C8F-A76F | Blue bottles heal 1/2 of your health instead of 1/4
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DD84-A4DF | Blue bottles heal completely
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DFB1-A4D7 | Light laser can be fired instantly
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F6B1-A707 | Medium laser is fired above 3rd line instead of 2nd
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D9B5-ADD7 | Medium laser can be fired above 1st line
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DCB1-A4A7 | Medium laser can be fired below 1st line--eliminates light laser
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F6B5-AF07 | No damage is taken from using heavy laser
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DFB5-AD67 | Heavy laser can be fired above 2nd line--eliminates medium laser
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F6B5-AD67 | Heavy laser can be fired above 3rd line (without waiting for bar to change color) |