Re: Rom's quality
Posted by Danielle on .
No, it's because older consoles had much smaller resolutions than modern consoles do. 3D models can be upscaled by modern emulators, but all the emulator can do for menus and intro videos is stretch them, which leads to them looking blurry and pixelated. You have to remember that anything from the Gamecube generation or older was meant to be played on a 4:3 CRT television, not a widescreen LCD panel. Even by the seventh gen, I would say more than half of the TVs out there still were 4:3 CRT televisions, so much so that the Wii never got HDMI output. These older systems will look a bit crusty on modern displays as a result.
Quick question.
I've notice that on most roms from older consoles (Gamecube, N64, SNES, PSP) things like menus, intros, options, look... bad: blurry, crooked, pixelate, etc, while the game itself and I mean, textures, shadows, characters... gameplay in general looks great
Is this due to a lesser quality dump from the original cartridge, disc to save space?
I've notice that on most roms from older consoles (Gamecube, N64, SNES, PSP) things like menus, intros, options, look... bad: blurry, crooked, pixelate, etc, while the game itself and I mean, textures, shadows, characters... gameplay in general looks great
Is this due to a lesser quality dump from the original cartridge, disc to save space?