Miscellaneous Board

Re: Broken Game

Posted by DerpySnake on .

"Non stop compilation is only a thing on SPU cache for games that do stuff not yet supported by the SPU Analyser"

Can't find much about this compiling shaders problem for some reason, but one thread I did find got a user banned because the log files showed the game was pirated. It might not work due to the games here, in the eyes of the emulator, being pirated.

"NintenDON'T sue me please haha"

In reply to: Re: Broken Game posted by TomRiddle98 on .
Same here for call of duty MW1 and Ducktails remasters.