The Vault: Super Scope 6 (SNES)

Super Nintendo
Super Scope 6

Region
Players 1
Year 1992
Cart size 8 Mbit
PublisherNintendo
Serial #SNS-LR-USA

Graphics7.43
Sound6.71
Gameplay8.29
Overall8.14 (7 votes) 

Super Scope 6 (USA).sfc
CRC
b141ea99
Verified 2024-03-26 More...

Disc #
Version
1.0
484 KB
Click to enlarge

Official Game Genie Codes
Blastris A
DFC6-05D4Add 1 bullets at a time
D7C6-05D4Add 3 bullets at a time
D9C6-05D4Add 5 bullets at a time
D5C6-05D4Add 7 bullets at a time
DBC6-05D4Add 9 bullets at a time
C9C2-D16FInfinite bullets
DFC9-056FClear 1 line instead of 5 to advance to next level
D4C9-056FClear 2 lines to advance to next level
D7C9-056FClear 3 lines to advance to next level
D0C9-056FClear 4 lines to advance to next level
Blastris B, Type B
D968-D100Select low mode to start on level 5
DE68-D100Select low mode to start on level 15
FB68-D100Select low mode to start on level 25
F368-D100Select low mode to start on level 30
4768-D100Select low mode to start on level 35
4668-D100Select low mode to start on level 40
Mole Patrol
BAA6-01DDClear stage after 1 Molian is hit
LazerBlazer, Type A
8262-64A1Take no damage
LazerBlazer, Type B:
3CB0-670BTake no damage
LazerBlazer, Type C:
C269-67DETake no damage