Vimm's Lair: NES Reviews - Deathbots

Nintendo
Deathbots

Graphics:
Sound:
Gameplay:
Overall:
4.43
4.86
4.86
3.00
Votes: 7
Reviews: 1


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Reviewer: Emanuel Borgstrom Date: Dec 27, 2006
Seriously. It took 3/4 of my brain capacity to figure out what this was all about. And when I realized those grey enemies were robots and not those female asassins from Half-life, my body entered a new level of idiocy.

Graphics: 2
Just really horrible. The graphics are glitchy and boring. The background should be some kind of laboratory, all in grey, and you're some kind of crazy astronaut in a blue space suit. The projectiles are invisible 70% of the time, and things glitch through walls all the time.

Sound: 1
The same tune over and over and over and over and over. That, along with a constant "blip" every time a bullet is fired, is the only thing you will hear.

Gameplay: 2
The enemies are many, and they glitch through walls like they didn't exist. You can't do that. The doors that exist seem to close when you approach, and open when you walk away.

The inventory was really awkward and so badly performed I ended up throwing away my whole inventory. Now I thought I was screwed until I realized I could kill the enemies just by walking at them for a short time. My blue astronaut doesn't do anything, the enemies just die. And that sucks. The controls are pretty bad too.

Overall: 1
This game should never be played. Ever. If you see it, burn it, stomp on it, flush it down the toilet, take a dump on it, do anything just to remove it from this world.