|Reviewer: tombert||Date: Nov 7, 2009|
|It's odd that certain games can somehow received unimaginably bad reputations for simply being mediocre. Such is the case with Castlevania 64. Talking to many of my friends, all of them will agree that C64 is the worst in the series, when in reality, it's not even as bad as Simon's Quest.
These aren't the best graphics on the N64 but they are far, far from the worst. Most of the items are fairly detailed and it is a little cool to see the transition from 2D to 3D for Castlevania.
The only real problem I have with the graphics is in the actual enemies themselves. Whoever thought that skeletons on motorcycles was a good idea really shouldn't be allowed to make games.
It's tough to judge sound on the N64. The carts just didn't have as much room to store audio as the Playstation or the Saturn.
That being said, there really isn't any background music to speak of, but the sound effects basically represent what they are supposed to.
The gameplay isn't spectacular, but it's not nearly as bad as people say it is. Instead of a nice, linear adventure of slashing monsters with a whip, you are instructed to walk around, collect items and flip switches. You get a choice between two characters, and each offer their own abilities.
The gameplay isn't what you'd expect from a Castlevania game, but it's not that bad either.
The game isn't nearly as bad as people say it is. It's on a lot of "top ten worst games" lists, when in reality it's just a fairly generic adventure game.
I think the problem people have had with this title is that it just isn't as good as Castlevania: Bloodlines or Super Castlevania 4. I can agree to that, but if you can get those out of your head this game might be worth picking up, especially if you can find it at a flea market for less than five bucks.