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Re: Okay, then ...

Posted by kanden on .
ok thanks. ill try using that one for this game instead.

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In reply to: Re: Okay, then ... posted by Tricob on .
I'm definitely getting the same problem here. It appears to be related to the game's screen-swapping, rather than the drawing of more than two sprites on the same screen. ZSNES runs this game correctly.

- Tricob.