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Re: GameCube Simpsons Hit & Run

Posted by IlikeFruits on .
Did you introduce the FastDiscSpeed = True code in the editor before you started to play?


I have that game but haven't play it more that a few minutes BUT! Maybe my experience could help you. I don't know how far in the game level 4 is, however this could help:

The GameCube version of this game is known for having issues starting or hanging on Dolphin, this is a solution for that.

Load your game list onto your dolphin and follow the steps below:

Right Click The Simpsons - Hit and Run

Go to Properties

Select the "Editor" tab

Select the "Presets" dropdown menu

Go to Editor -> Open in External Editor

Scroll until you find:

[Core]

# Values set here will override the main Dolphin settings.

Type the following: "FastDiscSpeed = True"

Then just saved it and launch again, I believe it needs to go as a new command right between [Core] and the next command, that code works for the .ciso version, don't know about .nkit.ciso but try it and see.

In reply to: GameCube Simpsons Hit & Run posted by PapaMikeRomeo on .
I am using the Dolphine emulator. I have downloaded Hit & Run from this site as ISO and from another site as NKIT file.
Both give an error message when I get to level 4 on the mission where you have to talk to Cletus while driving near the trailer park.
Is it an issue with the ROMs or the Emulator?
I find it odd it happens with 2 different ROM files unless they are the same file just in different formats.


Replies:
Re: GameCube Simpsons Hit & Run
IlikeFruits -- 2/15/2024 12:28 am UTC
Re: GameCube Simpsons Hit & Run
papamikeromeo -- 2/18/2024 1:01 pm UTC