| There are two versions of this game. If the first code doesn't work, try the other code
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C2C9-4E2C or C2C1-4A9C | Infinite lives
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D568-C34D or D568-C33D | Start with 8 lives
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DC68-C34D or DC68-C33D | Start with 11 lives
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DE68-C34D or DE68-C33D | Start with 16 lives
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FB68-C34D or FB68-C33D | Start with 26 lives
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7468-C34D or 7468-C33D | Start with 51 lives
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0868-C34D or 0868-C33D | Start with 76 lives
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1768-C34D or 1768-C33D | Start with 100 lives
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EE65-C37E or EE66-C27E | When your last Kong is hit, the other one returns--must have had both Kongs at some point in the level for code to work--reset if you get stuck
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1DCC-CA7A or 1DCA-C2EA | Almost invincible--Switch off if you get stuck
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DBC1-3D6D + DCC1-34AD or DBC9-340D + DCC1-3D6D | 10 bananas needed for an extra life
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F6C1-3D6D + FBC1-34AD or F6C9-340D + FBC1-3D6D | 25 bananas needed for an extra life
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7FC1-3D6D + 74C1-34AD or 7FC9-340D + 74C1-3D6D | 50 bananas needed for an extra life
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0CC1-3D6D + 08C1-34AD or 0CC9-340D + 08C1-3D6D | 75 bananas needed for an extra life
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1D6B-3FDD + 196A-333D or 1D6B-3D6D + 166A-3ECD | Keep animals between stages (keeping fish on a non-water stage or others on a water stage will cause problems)
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A081-1273 or A086-13E3 | High jump for Donkey Kong
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2D81-1273 or 2D86-13E3 | Super jump for Donkey Kong
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3D81-1273 or 3D86-13E3 | Mega-jump for Donkey Kong
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8081-1E73 or 808B-1AE3 | High jump for Diddy Kong
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AD81-1E73 or AD8B-1AE3 | Super jump for Diddy Kong
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2D81-1E73 or 2D8B-1AE3 | Mega-jump for Diddy Kong
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A08F-C273 or A087-C3E3 | High jump for all animals
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2D8F-C273 or 2D87-C3E3 | Super jump for all animals
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3D8F-C273 or 3087-C3E3 | Mega-jump for all animals
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D76B-337E or D76C-327E | Get both Kongs back on the map screen after dying (doesn't work when you fall off screen)
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DD8B-C28A or DD88-CE5A | In the 2-player team mode, the inactive player can get control at any time by pressing A or Select on their controller
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DDB9-3DD4 or DDB0-34A4 | Pressing Start and then Select will exit any level, not just completed levels |