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Re: Xenia vs pcsx3

Posted by Danielle on .
I've never had RPCS3 load textures for hours. What are your hardware specs? Shader and PPU compiling are bottlenecked by your CPU speed, so if you don't have a decent CPU then your load times will suffer.

If it's only certain games giving you issues or you only started having these issues recently, you might find some help troubleshooting the issue on the RPCS3 forum or subreddit.

In reply to: Re: Xenia vs pcsx3 posted by novais11 on .
Just curious as to why the 360 emulator doesn't need to load textures for hours unlike the ps3 one, i assume it's cause the 360 works close to how a pc would function, also asking cause i wanna emulate mgs4 but it seems impractical with how long it needs to deploy all the textures and such


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Re: Xenia vs pcsx3
MacUser2 -- 7/14/2024 3:25 pm UTC