Re: Hacking or creating games
Posted by Tricob on .
Some games are easier to hack than others; the most commonly hacked NES games are the SMB series, ZELDA series, and Ms. Pacman (Tengen). As for adding new levels to a game, it's probably more practical to replace a level than add a new one; remember that you have strict memory limits on NES ROMs; large numbers of ROMs won't even go one byte over 64K, or 64,000 bytes.
As for writing your own NES games from scratch, you might try NES-BASIC, if I have its name right. There's a little info at this link, but I don't know if the links still work. You might try searching the keyword "nesdev" in Google, too.
http://os4depot.net/index.php?function=showfile&file=development/cross/nes_dev.lha
- Tricob.
"Glass Tiger for life! "
As for writing your own NES games from scratch, you might try NES-BASIC, if I have its name right. There's a little info at this link, but I don't know if the links still work. You might try searching the keyword "nesdev" in Google, too.
http://os4depot.net/index.php?function=showfile&file=development/cross/nes_dev.lha
- Tricob.
"Glass Tiger for life! "
How tough is it to hack games? could i add a different course to the original Golf for NES? Does anyone already do this?
Also, how difficult is it to make 8- or 16-bit games from scratch? I've been thinking about putting my long-time D&D campaign into a playable Final Fantasy-type format and sharing it with the world. Maybe I'm just dreaming.
-Matt
Also, how difficult is it to make 8- or 16-bit games from scratch? I've been thinking about putting my long-time D&D campaign into a playable Final Fantasy-type format and sharing it with the world. Maybe I'm just dreaming.
-Matt
Replies:
Ugh, wait ... | Tricob -- 2/19/2011 7:58 pm UTC |
Just what I was looking for | Loft24 -- 2/20/2011 1:07 pm UTC |
Re: Just what I was looking for | Tricob -- 2/20/2011 10:00 pm UTC |
Re: Just what I was looking for | Loft24 -- 2/20/2011 10:34 pm UTC |
Re: Just what I was looking for | Tricob -- 2/22/2011 10:24 pm UTC |