Re: So what game is your greatest guilty pleasure.
Posted by Tricob on .
I'm not sure of the absolute worst game that I still play, but I tend to not hate bad game releases (as much) if I've done a level-for-level review of the whole game. "Pesterminator" for the NES is not a great game by any means. But Level 2 and 5 aren't bad as a whole. Despite being on an NES platform, this game - like many Color Dreams releases - has many Atari 2600 elements to it (I'm big 2600 fan), and seems to pay tribute to old B&W films, which I watched on TV a lot as a kid.
http://www.youtube.com/watch?v=ERJHVHF8WT0
I have actually beaten the game and seen the ending, and it has a lackluster, one-screen ending with unexciting music and no animation whatsoever.
Another game worth mentioning: "Desert Falcon" is an interesting misfire for the Atari 2600, and has just as many ups as it has downs. The Atari 7800 counterpart was vastly superior, from what I'd seen.
http://www.youtube.com/watch?v=7JpQokw-nTg
I actually wrote an AVGN-style review of this game, which I've included a portion of below (I wrote bunch of AVGN-style reviews of 2600 games, but the collection doesn't really follow a particular theme); maybe you'll get a laugh out of it. But watch the YouTube video first, so you'll be able to make sense of the review. :-)
> You know what's also a big problem? The barricades. [Video-edited
> arrows are pointing to the pyramids] You see,
> the way the columns are drawn, you can't tell where they are just
> by looking. I'm serious - it's not even *remotely* possible; like
> the bullets, you don't have any shadows to help you out. Now, if
> you're on the ground, it's not so bad; you can move left, right,
> and forward, and do it all at your own pace. But if you're flying
> around, you're moving forward continuously. So if you're in
> flight, you can't land, and there's a barricade up ahead, you're in
> deep s**t. Colliding with a column will kill you instantly, so if
> you're flying around, and come across the barricades in the midst
> of battle, you don't have time to land, and see exactly where the
> columns are. All you can do is *attempt* to dodge the barricades,
> and hope you get lucky. I swear, the sole purpose of these things
> is just to piss you off. That's the only reason they exist.
> You'll blast a dozen bosses, dodge a hundred enemies, avoid a
> billion bullets fired at you, and then you'll die because you
> bumped into a f**king column. Hell - they'll even kill you if
> you're on the f**king ground! It just blows my mind how much
> harder the barricades make the whole game. These things can't move
> around, they can't fire bullets, and they can't defend themselves
> in any way. They can't do a god damn thing. And yet, they're
> deadlier than *any of the enemies in the entire game*! If the
> situation wasn't so annoying, it'd be laughable.
- Tricob.
"Glass Tiger for life! "
http://www.youtube.com/watch?v=ERJHVHF8WT0
I have actually beaten the game and seen the ending, and it has a lackluster, one-screen ending with unexciting music and no animation whatsoever.
Another game worth mentioning: "Desert Falcon" is an interesting misfire for the Atari 2600, and has just as many ups as it has downs. The Atari 7800 counterpart was vastly superior, from what I'd seen.
http://www.youtube.com/watch?v=7JpQokw-nTg
I actually wrote an AVGN-style review of this game, which I've included a portion of below (I wrote bunch of AVGN-style reviews of 2600 games, but the collection doesn't really follow a particular theme); maybe you'll get a laugh out of it. But watch the YouTube video first, so you'll be able to make sense of the review. :-)
> You know what's also a big problem? The barricades. [Video-edited
> arrows are pointing to the pyramids] You see,
> the way the columns are drawn, you can't tell where they are just
> by looking. I'm serious - it's not even *remotely* possible; like
> the bullets, you don't have any shadows to help you out. Now, if
> you're on the ground, it's not so bad; you can move left, right,
> and forward, and do it all at your own pace. But if you're flying
> around, you're moving forward continuously. So if you're in
> flight, you can't land, and there's a barricade up ahead, you're in
> deep s**t. Colliding with a column will kill you instantly, so if
> you're flying around, and come across the barricades in the midst
> of battle, you don't have time to land, and see exactly where the
> columns are. All you can do is *attempt* to dodge the barricades,
> and hope you get lucky. I swear, the sole purpose of these things
> is just to piss you off. That's the only reason they exist.
> You'll blast a dozen bosses, dodge a hundred enemies, avoid a
> billion bullets fired at you, and then you'll die because you
> bumped into a f**king column. Hell - they'll even kill you if
> you're on the f**king ground! It just blows my mind how much
> harder the barricades make the whole game. These things can't move
> around, they can't fire bullets, and they can't defend themselves
> in any way. They can't do a god damn thing. And yet, they're
> deadlier than *any of the enemies in the entire game*! If the
> situation wasn't so annoying, it'd be laughable.
- Tricob.
"Glass Tiger for life! "
So I was thinking it would be fun to see what games everyone has played that they would consider a guilty pleasure. Please post the game/platform and include a Youtube video link if possible.
I think mine would have to be Twisted on the 3D0
http://youtu.be/XFpUzjTRLR4
Twisted was a multi-player game show where your reward was escaping the TV world into the real world.
I think mine would have to be Twisted on the 3D0
http://youtu.be/XFpUzjTRLR4
Twisted was a multi-player game show where your reward was escaping the TV world into the real world.
Replies:
Eh - Correction ... | Tricob -- 4/23/2013 12:22 am UTC |
Re: Eh - Correction ... | Snake Eyes -- 4/28/2013 7:31 pm UTC |
Re: Eh - Correction ... | Tricob -- 5/6/2013 4:38 pm UTC |