Megaman in the Mushroom Kingdom

Hack of Mega Man

Title screenHack Information
Released By605
CategoryComplete
PlatformNES
LicenseN/A
Patching InformationNo Special Requirements
GenreAction > Platformer
ModsG, L, T
Game DateDec 17 1987
Patch Version1.0
Release DateMar 16 2006
ReadmeYes
Last ModifiedJan 23 2016
Game Description:
The Mega Man series is iconic for its amazing stages of perilous platforming, shooting enemies with your arm cannon, stealing weapons from the robot masters, and using them as another's weakness!

The unique trait about the Mega Man series was that you could pick which stage started with, and do the robot master stages in any order! Each robot master has a stage you have to complete, and at the end, you fight the robot master. Some are super easy to beat, and others are downright impossible! (That's why you use their weakness).

After you defeat all the robot masters, it's on to the Wily stages! The main enemy of the game is Dr. Albert Wily.
Hack Description:
Dr. Wily finally concedes that Mega Man may be too much for his evil robotic creations. Determined to get the best of the blue bomber, Dr. Wily contacts another famous villain, Bowser! Having combined their forces, Dr Wily and Bowser unleash their new destructive creations upon the Mushroom Kingdom. After hearing news of Wily's new plan, Mega Man decides to travel to the Mushroom Kingdom himself to stop Wily again. Mega Man now finds himself in a strange new world filled with obstacles and locales very foreign to him. Fearless, Mega Man presses on to Super Mario's old stomping grounds to defeat these new foes.

Mega Man in the MK is set in various classic Mario games. Including Super Mario Bros. 1, 2, 3 and World. Megaman faces off against Wily's Bosses as well as Bowser's minions. This being Super Mario's World, he gladly helps out Mega Man by increasing his jumping power as well as outfitting the Blue Bomber with some of his old garbs.

Features:

[list][li] The 6 main starting levels have had extensive level design and graphics modifications.[/li]
[li]Every single enemy graphic had been changed in to a Mario themed bad guy.[/li]
[li]Megaman can jump higher.[/li]
[li]Every boss has been made easier, their shots do less damage, Megaman's do more.[/li]
[li]The first 2 of 4 Wily stages have had extensive graphic modifications but only minor level design tweaks (Game engine Constraints)[/li]
[li]The last 2 of 4 Wily stages only undertook minor tweaks to make them less utterly frustrating. (Made easier)[/li]
[li]Minor title screen edit, minor text edits here and there.[/li]
[li]Symbols representing their respective powers have been put in place of letters in the pause/power menu. (A bomb symbol instead of a “B”, Fire ball instead of” F”)[/li][/list]
ROM / ISO Information:
Mega Man (USA).nes - NOINTRO
CRC32: 5DED683E
MD5: 4D4FFDFE7979B5F06DEC2CF3563440AD
SHA-1: 2F88381557339A14C20428455F6991C1EB902C99
SHA-256: 58FB9EF0C14C2947332929B9330D56C38A78040FD388274C39EFD84E8D5446C7
Files:
  • Readme File
  • Patch File
Screenshots:
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