Donkey Kong Country: Boss Blitz
Hack of Donkey Kong Country
| Released By | 873 |
| Category | Complete |
| Platform | SNES |
| License | N/A |
| Patching Information | No-Header (SNES) |
| Genre | Action > Platformer |
| Mods | G, S, L, GP |
| Game Date | Nov 21 1994 |
| Patch Version | 1.5 |
| Release Date | Jul 9 2017 |
| Readme | Yes |
| Last Modified | Dec 30 2017 |
Game Description:
I grew up with Donkey Kong Country. I've only ever gotten to World 4. A friend beat the other worlds for me and that's the only reason I've ever seen the boss battle.
It's basically what Super Mario Bros. would be if the character was Donkey Kong instead of Mario, and if the story actually made sense. ...Which it still doesn't, but it makes more sense than Super Mario Bros.
So, you got this crocodile guy who decides that it's a good idea to steal a gorilla's stock of bananas. So, Donkey Kong does what any sensible gorilla would do and goes after his precious bananas.
Oh, and his kid sidekick, Diddy Kong, goes with him.
At the time, its graphics were revolutionary. They're 3D models (so they're actually CG) and then made into sprites, because it's not like the SNES would have been able to handle those renders, even with StarFox 2's chip. Nowadays, they still sorta hold up, but the wow factor will be missing. In the ghost of the technology, all you'll see is a bunch of stiff sprite-work.
The music is good, though, and you'll probably be humming right along to some of the soundtrack.
Controls are a bit strange. I can't say they're unresponsive, and yet there's something about them that feels wrong to me. Even when I was a kid, I felt weird playing this game. Probably the rolling attack. At least for the most part, Donkey Kong will do whatever you tell him to do.
I do recommend this game to platforming fans. I think it's the first, or at least one of the first, attempts at a Nintendo property that Rare made. It lacks the collectathon elements from their later games and focuses on action. It'll make you cry from the pain and you'll keep coming back for more. To this day, it makes me cry of pain. And I keep revisiting it when I forget what my childhood was like.
It's basically what Super Mario Bros. would be if the character was Donkey Kong instead of Mario, and if the story actually made sense. ...Which it still doesn't, but it makes more sense than Super Mario Bros.
So, you got this crocodile guy who decides that it's a good idea to steal a gorilla's stock of bananas. So, Donkey Kong does what any sensible gorilla would do and goes after his precious bananas.
Oh, and his kid sidekick, Diddy Kong, goes with him.
At the time, its graphics were revolutionary. They're 3D models (so they're actually CG) and then made into sprites, because it's not like the SNES would have been able to handle those renders, even with StarFox 2's chip. Nowadays, they still sorta hold up, but the wow factor will be missing. In the ghost of the technology, all you'll see is a bunch of stiff sprite-work.
The music is good, though, and you'll probably be humming right along to some of the soundtrack.
Controls are a bit strange. I can't say they're unresponsive, and yet there's something about them that feels wrong to me. Even when I was a kid, I felt weird playing this game. Probably the rolling attack. At least for the most part, Donkey Kong will do whatever you tell him to do.
I do recommend this game to platforming fans. I think it's the first, or at least one of the first, attempts at a Nintendo property that Rare made. It lacks the collectathon elements from their later games and focuses on action. It'll make you cry from the pain and you'll keep coming back for more. To this day, it makes me cry of pain. And I keep revisiting it when I forget what my childhood was like.
Hack Description:
This is a hack that transforms Donkey Kong Country into a boss rush mode. Can you make it through all 7 bosses unscathed? Multiple options can be chosen for battles. Version 1.5 now has all of the features that DKC2: Brigand Barrage does, notably: You can choose to play as a two-player team in addition to going it alone. If playing alone, you can choose whether you start as Donkey Kong or Diddy, and whether the other Kong is present (For a challenge, try fighting all of the bosses as Diddy alone). Alternate color palettes can be chosen for the Kongs, not unlike Super Smash Bros. and other fighting games. You can also choose to fight individual bosses in addition to battling them all in succession. Best times are now saved to battery-backed memory for each individual boss, as well as the total.
You may also notice that a few sound effects have been fixed, and some animations are more fluid than they are in the original game.
You may also notice that a few sound effects have been fixed, and some animations are more fluid than they are in the original game.
ROM / ISO Information:
Donkey Kong Country (U) (V1.0) [!].smc - GOODSNES 2.04
CRC32: C946DCA0
MD5: 30C5F292FF4CBBFCC00FD8FA96C2DE3B
SHA-1: 0FCEE45D9AF5D2F62995ED4B04D22146B906C86B
SHA-256: FA8CACF5BBFC39EE6BBAA557ADF89133D60D42F6CF9E1DB30D5A36A469F74D15
CRC32: C946DCA0
MD5: 30C5F292FF4CBBFCC00FD8FA96C2DE3B
SHA-1: 0FCEE45D9AF5D2F62995ED4B04D22146B906C86B
SHA-256: FA8CACF5BBFC39EE6BBAA557ADF89133D60D42F6CF9E1DB30D5A36A469F74D15
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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