Super Mario Bros: Fast Foes
Hack of Super Mario Bros.
| Released By | 2880 |
| Category | Improvement |
| Platform | NES |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | GP |
| Game Date | Sep 13 1985 |
| Patch Version | 1.0 |
| Release Date | Jun 28 2011 |
| Readme | No |
| Last Modified | Nov 10 2014 |
Game Description:
Super Mario Bros. is a platforming game for the Nintendo Entertainment System released in 1985. When Bowser invades the Mushroom Kingdom, it's up to Mario to stop him and save the Princess.
Hack Description:
This hack is identical to the original game, but the enemies are slightly faster than normal. This includes the powerups and moving platforms, too. It's interesting how this physics tweak causes the 'feel' of certain levels to change - 2-2 and 6-2, for instance, seem much more hectic and hostile.
(This is inspired by the Fast Foe Comet.)
(This is inspired by the Fast Foe Comet.)
ROM / ISO Information:
Super Mario Bros. (JU) (PRG0) [!]
No-Intro Name: Super Mario Bros. (World)
(No-Intro version 20130731-235630)
File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
No-Intro Name: Super Mario Bros. (World)
(No-Intro version 20130731-235630)
File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
Files:
- Patch File
Screenshots:
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