Mega Man Reved Up!!
Hack of Mega Man
| Released By | 2874 |
| Category | Complete |
| Platform | NES |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | L, GP |
| Game Date | Dec 17 1987 |
| Patch Version | 1.0 |
| Release Date | Jan 4 2014 |
| Readme | No |
| Last Modified | Jan 7 2014 |
Game Description:
The Mega Man series is iconic for its amazing stages of perilous platforming, shooting enemies with your arm cannon, stealing weapons from the robot masters, and using them as another's weakness!
The unique trait about the Mega Man series was that you could pick which stage started with, and do the robot master stages in any order! Each robot master has a stage you have to complete, and at the end, you fight the robot master. Some are super easy to beat, and others are downright impossible! (That's why you use their weakness).
After you defeat all the robot masters, it's on to the Wily stages! The main enemy of the game is Dr. Albert Wily.
The unique trait about the Mega Man series was that you could pick which stage started with, and do the robot master stages in any order! Each robot master has a stage you have to complete, and at the end, you fight the robot master. Some are super easy to beat, and others are downright impossible! (That's why you use their weakness).
After you defeat all the robot masters, it's on to the Wily stages! The main enemy of the game is Dr. Albert Wily.
Hack Description:
The purpose of this hack was to make the original Mega Man much a little more challenging for gamers that find games that are a bit tougher than the norm more enjoyable. The game is not meant to be impossible, just a bit harder than the original.
Key changes:
-There are more bottomless pits and spikes throughout the levels, but not to the extreme point found in many impossible Mega Man hacks,
-Each Robot Master receives a considerable vast less amount of damage from their weaknesses than they did in the original game.
-Each Robot Master’s weapon does a considerable more amount of damage to the player.
-All special weapons consume two units of energy.
This hack was created with the use of the Rock and Roll Level Editor.
Key changes:
-There are more bottomless pits and spikes throughout the levels, but not to the extreme point found in many impossible Mega Man hacks,
-Each Robot Master receives a considerable vast less amount of damage from their weaknesses than they did in the original game.
-Each Robot Master’s weapon does a considerable more amount of damage to the player.
-All special weapons consume two units of energy.
This hack was created with the use of the Rock and Roll Level Editor.
ROM / ISO Information:
No-Intro Name: Mega Man (USA)
(No-Intro version 20130731-235630)
File SHA-1: 2F88381557339A14C20428455F6991C1EB902C99
ROM SHA-1: 6047E52929DFE8ED4708D325766CCB8D3D583C7D
(No-Intro version 20130731-235630)
File SHA-1: 2F88381557339A14C20428455F6991C1EB902C99
ROM SHA-1: 6047E52929DFE8ED4708D325766CCB8D3D583C7D
Files:
- Patch File
Screenshots:
All titles, characters, and logos are property of their respective owners.