Super Mario Bros. Special for NES
Hack of Super Mario Bros.
| Released By | 4287 |
| Category | Addendum |
| Platform | NES |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | G, L, T, GP, O |
| Game Date | Sep 13 1985 |
| Patch Version | v03-04-202 |
| Release Date | Apr 3 2020 |
| Readme | No |
| Last Modified | Jun 24 2021 |
Game Description:
Super Mario Bros. is a platforming game for the Nintendo Entertainment System released in 1985. When Bowser invades the Mushroom Kingdom, it's up to Mario to stop him and save the Princess.
Hack Description:
==Removed at request of Author==
This started off as a palette restoration of Messatu's X1 hack. It is a combination of Messatu's enjoyable new minor features and lovely title screen, but with how Levi “Karatorian” Aho and frantik's hack actually looked like a NES game. Once the palettes and flash effect cycles were restored to that of their version, sprites were then also restored and a few small tweaks made.
SMB Special should be... special. So, inspiration was taken from All Night Nippon SMB. That game had a mix of tiles from SMB and SMB2j. So, the same was applied here. There are some tiles here from SMB2j as a result, but not all of them are. The intention was to make SMB Special feel like an in-between-quel for SMB and SMB2j and this seemed like a solution.
The beta ground tile from SMB2j is used here for the same purpose as well.
The end-game text was also modified to remove the Hudson thanks Messatu added and changed it be more like a traditional Mario ending. Starman also smiles now like he does in the actual SMB Special game by Hudson.
This has been play-tested. Applies to a bare SMB rom.
This started off as a palette restoration of Messatu's X1 hack. It is a combination of Messatu's enjoyable new minor features and lovely title screen, but with how Levi “Karatorian” Aho and frantik's hack actually looked like a NES game. Once the palettes and flash effect cycles were restored to that of their version, sprites were then also restored and a few small tweaks made.
SMB Special should be... special. So, inspiration was taken from All Night Nippon SMB. That game had a mix of tiles from SMB and SMB2j. So, the same was applied here. There are some tiles here from SMB2j as a result, but not all of them are. The intention was to make SMB Special feel like an in-between-quel for SMB and SMB2j and this seemed like a solution.
The beta ground tile from SMB2j is used here for the same purpose as well.
The end-game text was also modified to remove the Hudson thanks Messatu added and changed it be more like a traditional Mario ending. Starman also smiles now like he does in the actual SMB Special game by Hudson.
This has been play-tested. Applies to a bare SMB rom.
ROM / ISO Information:
Super Mario Bros. (World) (HVC-SM).nes
MD5: b6fa79abf0aa1bce8831c7c5ad8ab1f2
MD5: b6fa79abf0aa1bce8831c7c5ad8ab1f2
Screenshots:
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