Kid Niki 3 MMC-3 Hack

Hack of Kaiketsu Yanchamaru 3: Taiketsu! Zouringen

Title screenHack Information
Released By298
CategoryImprovement
PlatformNES
LicenseN/A
Patching InformationNo Special Requirements
GenreAction > Platformer
ModsO
Game DateMar 30 1993
Patch Version1.0
Release DateAug 6 2008
ReadmeYes
Last ModifiedFeb 27 2016
Game Description:
Hey, this game ain't so bad! In terms of the series, it beats the hell out of part 2, but it can't quite live up to the standard set by the arcadey genius of the original Kid Niki (FU! FU! FUUUUUU!). Few games ever actually HAVE lived up to this standard, however, so you can't really hold Kid Niki 3 accountable for such a failure. I guess.

Even if you've never played a Kid Niki game before, though, you should still check this one out; at first, it appears to be your average multiscrolling collect-the-keys-and-hit-stuff platformer, but there's a surprising (for an NES game) amount of gameplay variety to be found here. Aside from running around, jumping, and bonking stuff with your bonking stick, you can also slide, charge up for a spin attack, and hang off of walls and ledges, among other such feats. The control's a little floaty, and the game itself seems to suffer from...like, some weird constant jerky glitchiness (Kid Niki 3 appears to be programmed by the same people who did all those terrible early NES arcade ports like Ghosts'n Goblins and Athena, if that's any indication), but other than that, it's a colorful, happy little gem of a game. You play now!
Hack Description:
This patches the game to use Nintendo MMC-3 as its memory mapper opposed to the IREM mapper (#065). This is useful for emulators that don't support #065 or if you build a cartridge.
ROM / ISO Information:
Kaiketsu Yancha Maru 3 - Taiketsu! Zouringen (Japan).nes - NOINTRO
CRC32: F86D5C4C
MD5: 0BECA3A3A12BA875360A4AA65B5D7943
SHA-1: 6D1F98345FA5FE127B730567E202C5B6CC6E1627
SHA-256: 462CEC366E3BBBAE173E317A658DF9F28399A4F6BBF08A0B40C04467F113F2A4
Files:
  • Readme File
  • Patch File
Screenshots:
All titles, characters, and logos are property of their respective owners.