Ghostbusters Remastered (The Real)
Hack of Ghostbusters
| Released By | 4070 |
| Category | Complete |
| Platform | NES |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action |
| Mods | G, S, L, T, GP |
| Game Date | Sep 22 1986 |
| Patch Version | 1.1 |
| Release Date | Oct 12 2019 |
| Readme | Yes |
| Last Modified | Oct 13 2019 |
Game Description:
Ghostbusters is an action game for the Nintendo Entertainment System. Based on a movie with similar title.
Hack Description:
This is a complete modification of the US version of Ghostbusters on the NES.
-Overhauled graphics (99% original. Character sprites and Slimer adapted from The New Ghostbusters 2 on the Famicom).
-Doubled performance on many sections of the game.
-Much improved gameplay/controls everywhere.
-Heavily rebalanced game design.
-Countless bugs fixed.
The Mapper has been modified from 3 to 66 and rom was expanded by 32000 bytes to accommodate the new voice.
New in version 1.1:
-Added cheat code for easy mode (start with $10k) and easy mode ending. A+B+Start at the title or lyrics screen. A sound cue replaces the Ghostbusters yell, confirming it.
-Added visual feedback for PKE penalty when a ghost enters the Zuul building.
-Updated title screen to include "The Real", "Visit" and version number.
-Code for building infection completely rewritten for stability, reliability and balance.
-Fixed correlation of blinking buildings and buildings that contain ghosts (buildings used to secretly have ghosts and not blink).
-Slightly reduced ghost speed on higher PKE levels.
-Can't enter Zuul building just by reaching 9000+ PKE anymore.
-Fixed fuel barrel hitbox.
-Better car control.
-Slightly increased sound generator efficiency.
-Faster parking on GBHQ.
-Marshmallow Man's animation speed increased when destroying buildings.
-Fixed sign graphics for floor 16.
-Ghosts inside Zuul move a lot faster towards food now.
-Fixed bug where you could "enter" a road, loading to the gas station.
-Proper graphics for destroyed buildings after coming back to the city map from another scene.
-City buildings color coded: purple buildings (non destroyed) can be infected.
-Some items are now fully refundable.
-Added "REFUND" subtitle under respective items.
-Fixed the bug where the game would pause when holding the B button on the map. The unexpected pause looked like a crash.
-Fixed HUD glitch when reaching the top of Zuul Building.
-Can no longer enter empty or destroyed buildings.
-Fixed bug where it wouldn't refuel at the gas station if on zero cash.
Known problems:
-After laying the ghost food ghosts will move for a little while before being attracted to it.
-When capturing ghosts on the road section, if the player runs out of gas the captured ghosts will respawn on the map screen.
-On the road section sometimes ghosts or bonus money sprites can get stuck while parking.
-The HUD will not update when a gameover is reached or when scrolling messages. Gameover will trigger on 9999 PKE as normal, though it may not display the updated value in those cases.
-Overhauled graphics (99% original. Character sprites and Slimer adapted from The New Ghostbusters 2 on the Famicom).
-Doubled performance on many sections of the game.
-Much improved gameplay/controls everywhere.
-Heavily rebalanced game design.
-Countless bugs fixed.
The Mapper has been modified from 3 to 66 and rom was expanded by 32000 bytes to accommodate the new voice.
New in version 1.1:
-Added cheat code for easy mode (start with $10k) and easy mode ending. A+B+Start at the title or lyrics screen. A sound cue replaces the Ghostbusters yell, confirming it.
-Added visual feedback for PKE penalty when a ghost enters the Zuul building.
-Updated title screen to include "The Real", "Visit" and version number.
-Code for building infection completely rewritten for stability, reliability and balance.
-Fixed correlation of blinking buildings and buildings that contain ghosts (buildings used to secretly have ghosts and not blink).
-Slightly reduced ghost speed on higher PKE levels.
-Can't enter Zuul building just by reaching 9000+ PKE anymore.
-Fixed fuel barrel hitbox.
-Better car control.
-Slightly increased sound generator efficiency.
-Faster parking on GBHQ.
-Marshmallow Man's animation speed increased when destroying buildings.
-Fixed sign graphics for floor 16.
-Ghosts inside Zuul move a lot faster towards food now.
-Fixed bug where you could "enter" a road, loading to the gas station.
-Proper graphics for destroyed buildings after coming back to the city map from another scene.
-City buildings color coded: purple buildings (non destroyed) can be infected.
-Some items are now fully refundable.
-Added "REFUND" subtitle under respective items.
-Fixed the bug where the game would pause when holding the B button on the map. The unexpected pause looked like a crash.
-Fixed HUD glitch when reaching the top of Zuul Building.
-Can no longer enter empty or destroyed buildings.
-Fixed bug where it wouldn't refuel at the gas station if on zero cash.
Known problems:
-After laying the ghost food ghosts will move for a little while before being attracted to it.
-When capturing ghosts on the road section, if the player runs out of gas the captured ghosts will respawn on the map screen.
-On the road section sometimes ghosts or bonus money sprites can get stuck while parking.
-The HUD will not update when a gameover is reached or when scrolling messages. Gameover will trigger on 9999 PKE as normal, though it may not display the updated value in those cases.
ROM / ISO Information:
No-Intro Name: Ghostbusters (USA)
(No-Intro version 20130731-235630)
File SHA-1: C2FAE32AC6C49DA99CD779BADBB64825E35D4C2F
ROM SHA-1: F411C7903452C9470C8BF73FED334C485F14A8E4
(No-Intro version 20130731-235630)
File SHA-1: C2FAE32AC6C49DA99CD779BADBB64825E35D4C2F
ROM SHA-1: F411C7903452C9470C8BF73FED334C485F14A8E4
Files:
- Readme File
- Patch File
Screenshots:
All titles, characters, and logos are property of their respective owners.