Super Castlevania IV Remix
Hack of Super Castlevania IV
| Released By | 4368 |
| Category | Complete |
| Platform | SNES |
| License | N/A |
| Patching Information | No-Header (SNES) |
| Genre | Action > Platformer |
| Mods | L, GP |
| Game Date | Oct 31 1991 |
| Patch Version | 2.1 |
| Release Date | Feb 15 2021 |
| Readme | Yes |
| Last Modified | Feb 15 2021 |
Game Description:
Super Castlevania IV is an action platformer for the Super Nintendo.
Hack Description:
This remix hack changes the enemies showing in levels, music and vertical/horizontal progression in the last two stages.
There are a view level layout changes to fresh things up and give a good challenge. The difficulty is aimed for people seeking a third quest and think the original was too easy.
If you know CV4 very well then try the double boss health patch.
That one will do what it says and adjust small stuff along the way.
Like sub-weapons get balanced to be all useful. This patch can be used on the original game too. Or other hacks.
I added a compatible don’t move patch. Originally created by rainponcho. Modded by Alcaro.
Read the readme file for more infos!
V 2.0
fastROM support, asm from Vitor Vilela
- Added a different palette for Simon.
- Added a reworked Run Patch.
Press A to run.
Hold L to moonwalk.
V 1.1 Adjusting enemy spawn rate in stage 8. Some minor nerves. Thanks to eatitup_86 for testing, streaming and the great comments.
There are a view level layout changes to fresh things up and give a good challenge. The difficulty is aimed for people seeking a third quest and think the original was too easy.
If you know CV4 very well then try the double boss health patch.
That one will do what it says and adjust small stuff along the way.
Like sub-weapons get balanced to be all useful. This patch can be used on the original game too. Or other hacks.
I added a compatible don’t move patch. Originally created by rainponcho. Modded by Alcaro.
Read the readme file for more infos!
V 2.0
fastROM support, asm from Vitor Vilela
- Added a different palette for Simon.
- Added a reworked Run Patch.
Press A to run.
Hold L to moonwalk.
V 1.1 Adjusting enemy spawn rate in stage 8. Some minor nerves. Thanks to eatitup_86 for testing, streaming and the great comments.
ROM / ISO Information:
Database match: Super Castlevania IV (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 684C1DFAFF8E5999422C24D48054D96BB12DA2F4
File/ROM CRC32: B64FFB12
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 684C1DFAFF8E5999422C24D48054D96BB12DA2F4
File/ROM CRC32: B64FFB12
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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