Super Mario 64 Reduced Lag
Hack of Super Mario 64
| Released By | 5688 |
| Category | Improvement |
| Platform | N64 |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | O |
| Game Date | Jun 23 1996 |
| Patch Version | 1.0 |
| Release Date | Jan 26 2020 |
| Readme | Yes |
| Last Modified | Mar 11 2020 |
Game Description:
Super Mario 64 is an action/platform game for the Nintendo 64 released in 1996. Mario's first game on the N64 and his first 3D game, it is praised for its transition from 2D to 3D and is considered one of the best 3D platformers ever made.
When Bowser steals all the power stars and Princess Peach, Mario must go though the castle and collect the missing stars and save the princess.
When Bowser steals all the power stars and Princess Peach, Mario must go though the castle and collect the missing stars and save the princess.
Hack Description:
After Super Mario 64 was finally decompiled back into its source code, it was discovered that Nintendo failed to use the O2 compression method when they compiled the game originally. This knowledge has existed for months, but now there's a way for anyone to get the benefits of an O2 compressed Super Mario 64 with a simple patch rather than command line kung-fu in Unix.
This patch almost completely erases the lag in Super Mario 64, including the lag caused by the infamous Bowser sub, which now runs at nearly full speed even when the entire sub is in view.
* Works on native N64 hardware with an Everdrive
* Download now includes patches for both the USA and Japanese versions of Super Mario 64.
This patch almost completely erases the lag in Super Mario 64, including the lag caused by the infamous Bowser sub, which now runs at nearly full speed even when the entire sub is in view.
* Works on native N64 hardware with an Everdrive
* Download now includes patches for both the USA and Japanese versions of Super Mario 64.
ROM / ISO Information:
--USA ROM INFO--
Database match: Super Mario 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
After patching:
File/ROM SHA-1: E2FC14DC38CD73AEA89D64A0BEAC383D7583114B
File/ROM CRC32: FB6FB9FE
--JAPAN ROM INFO--
Database match: Super Mario 64 (Japan)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 8A20A5C83D6CEB0F0506CFC9FA20D8F438CAFE51
File/ROM CRC32: DD801954
After patching:
File/ROM SHA-1: 13C5DBC25AB182D83129222968E198AD1FF22BB9
File/ROM CRC32: 504D3DB
Database match: Super Mario 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
After patching:
File/ROM SHA-1: E2FC14DC38CD73AEA89D64A0BEAC383D7583114B
File/ROM CRC32: FB6FB9FE
--JAPAN ROM INFO--
Database match: Super Mario 64 (Japan)
Database: No-Intro: Nintendo 64 (v. 20180814-043336)
File/ROM SHA-1: 8A20A5C83D6CEB0F0506CFC9FA20D8F438CAFE51
File/ROM CRC32: DD801954
After patching:
File/ROM SHA-1: 13C5DBC25AB182D83129222968E198AD1FF22BB9
File/ROM CRC32: 504D3DB
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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