DKC Pacifist Mode
Hack of Donkey Kong Country
| Released By | 4835 |
| Category | Improvement |
| Platform | SNES |
| License | N/A |
| Patching Information | Interleaved w/No-Header (SNES) |
| Genre | Action > Platformer |
| Mods | GP |
| Game Date | Nov 21 1994 |
| Patch Version | 1.001 |
| Release Date | Aug 15 2020 |
| Readme | Yes |
| Last Modified | Dec 30 2022 |
Game Description:
I grew up with Donkey Kong Country. I've only ever gotten to World 4. A friend beat the other worlds for me and that's the only reason I've ever seen the boss battle.
It's basically what Super Mario Bros. would be if the character was Donkey Kong instead of Mario, and if the story actually made sense. ...Which it still doesn't, but it makes more sense than Super Mario Bros.
So, you got this crocodile guy who decides that it's a good idea to steal a gorilla's stock of bananas. So, Donkey Kong does what any sensible gorilla would do and goes after his precious bananas.
Oh, and his kid sidekick, Diddy Kong, goes with him.
At the time, its graphics were revolutionary. They're 3D models (so they're actually CG) and then made into sprites, because it's not like the SNES would have been able to handle those renders, even with StarFox 2's chip. Nowadays, they still sorta hold up, but the wow factor will be missing. In the ghost of the technology, all you'll see is a bunch of stiff sprite-work.
The music is good, though, and you'll probably be humming right along to some of the soundtrack.
Controls are a bit strange. I can't say they're unresponsive, and yet there's something about them that feels wrong to me. Even when I was a kid, I felt weird playing this game. Probably the rolling attack. At least for the most part, Donkey Kong will do whatever you tell him to do.
I do recommend this game to platforming fans. I think it's the first, or at least one of the first, attempts at a Nintendo property that Rare made. It lacks the collectathon elements from their later games and focuses on action. It'll make you cry from the pain and you'll keep coming back for more. To this day, it makes me cry of pain. And I keep revisiting it when I forget what my childhood was like.
It's basically what Super Mario Bros. would be if the character was Donkey Kong instead of Mario, and if the story actually made sense. ...Which it still doesn't, but it makes more sense than Super Mario Bros.
So, you got this crocodile guy who decides that it's a good idea to steal a gorilla's stock of bananas. So, Donkey Kong does what any sensible gorilla would do and goes after his precious bananas.
Oh, and his kid sidekick, Diddy Kong, goes with him.
At the time, its graphics were revolutionary. They're 3D models (so they're actually CG) and then made into sprites, because it's not like the SNES would have been able to handle those renders, even with StarFox 2's chip. Nowadays, they still sorta hold up, but the wow factor will be missing. In the ghost of the technology, all you'll see is a bunch of stiff sprite-work.
The music is good, though, and you'll probably be humming right along to some of the soundtrack.
Controls are a bit strange. I can't say they're unresponsive, and yet there's something about them that feels wrong to me. Even when I was a kid, I felt weird playing this game. Probably the rolling attack. At least for the most part, Donkey Kong will do whatever you tell him to do.
I do recommend this game to platforming fans. I think it's the first, or at least one of the first, attempts at a Nintendo property that Rare made. It lacks the collectathon elements from their later games and focuses on action. It'll make you cry from the pain and you'll keep coming back for more. To this day, it makes me cry of pain. And I keep revisiting it when I forget what my childhood was like.
Hack Description:
DKC Pacifist by RainbowSprinklez
1. Introduction
Welcome to the first released build of this hack. The goal of this hack is to harm as few enemies as possible. You are penalized by taking damage and ten seconds added to your timer are added if you harm an enemy. Each boss has been modified so you never have to deal damage to win. Lives have been completely removed from this. This was designed to be raced.
Added features:
- Quick death: on death, you instantly start the stage over from your last checkpoint
- Always exit: Start select has been globally enabled
- Harm counter: A counter has been added to the overworld counting enemies harmed
- Stage timer: A timer has been added to the overworld as well as in-stage. This timer is based on the game timer, so only in-stage time is counted
1.001:
Welcome to the second released build of this hack. The goal of this hack is the same as above. A few changes were made.
Changes include:
- Music restart: Music no longer restarts on death, allowing you to hear full tracks
- Animal Tokens/KONG Letters: Most animal tokens and letters were removed from this (some bonus prizes still award you with them though!)
- OIL drums are people too!: Destroying oil drums now damages you
- Ending: The ending to perils has been redone
This hack is meant for expert players.
1. Introduction
Welcome to the first released build of this hack. The goal of this hack is to harm as few enemies as possible. You are penalized by taking damage and ten seconds added to your timer are added if you harm an enemy. Each boss has been modified so you never have to deal damage to win. Lives have been completely removed from this. This was designed to be raced.
Added features:
- Quick death: on death, you instantly start the stage over from your last checkpoint
- Always exit: Start select has been globally enabled
- Harm counter: A counter has been added to the overworld counting enemies harmed
- Stage timer: A timer has been added to the overworld as well as in-stage. This timer is based on the game timer, so only in-stage time is counted
1.001:
Welcome to the second released build of this hack. The goal of this hack is the same as above. A few changes were made.
Changes include:
- Music restart: Music no longer restarts on death, allowing you to hear full tracks
- Animal Tokens/KONG Letters: Most animal tokens and letters were removed from this (some bonus prizes still award you with them though!)
- OIL drums are people too!: Destroying oil drums now damages you
- Ending: The ending to perils has been redone
This hack is meant for expert players.
ROM / ISO Information:
Database match: Donkey Kong Country (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 0FCEE45D9AF5D2F62995ED4B04D22146B906C86B
File/ROM CRC32: C946DCA0
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 0FCEE45D9AF5D2F62995ED4B04D22146B906C86B
File/ROM CRC32: C946DCA0
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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