Dawn of Ishmeria
Hack of Gemfire
| Released By | 3325 |
| Category | Complete |
| Platform | SNES |
| License | N/A |
| Patching Information | Header (SNES) |
| Genre | Strategy > Turn Based |
| Mods | G, L, O |
| Game Date | Oct 22 1992 |
| Patch Version | 1.2 |
| Release Date | Nov 21 2020 |
| Readme | No |
| Last Modified | Nov 25 2020 |
Hack Description:
It is a dark time. For centuries, Ishmeria faced internal conflict between petty principalities. Now, a generation before the Gemfire wars began, it is shortly before the evil wizard Zemmel's arrival. Will they combine their power long enough to defeat him, or will all of Ishmeria fall to his greed?
Due to the time period (if vanilla scenarios are years 201, 206, 211, and 216, DoI's scenarios are 176, 179, 182, and 185), fully three-quarters of the officers are all-new, and the rest have their face updated to show that they're much younger here. Fifth units have also been rebalanced; the gems are closer to each other in power, while for the rest prices make much more sense. If unit X costs more than unit Y, then unit X has an advantage -- whether higher numbers, better range, further movement, or even flying ability. There aren't any "50 gold for a 100-HP unit" issues here!
For your convenience, two IPSes are included, one for the headered version (1,049,088 bytes) and one for the unheadered version (1,048,576 bytes).
Special thanks go out to Gamefaqs's Gemfire board.
I, DragonAtma give Koei Tecmo full permission to use this mod however they'd like.
Due to the time period (if vanilla scenarios are years 201, 206, 211, and 216, DoI's scenarios are 176, 179, 182, and 185), fully three-quarters of the officers are all-new, and the rest have their face updated to show that they're much younger here. Fifth units have also been rebalanced; the gems are closer to each other in power, while for the rest prices make much more sense. If unit X costs more than unit Y, then unit X has an advantage -- whether higher numbers, better range, further movement, or even flying ability. There aren't any "50 gold for a 100-HP unit" issues here!
For your convenience, two IPSes are included, one for the headered version (1,049,088 bytes) and one for the unheadered version (1,048,576 bytes).
Special thanks go out to Gamefaqs's Gemfire board.
I, DragonAtma give Koei Tecmo full permission to use this mod however they'd like.
ROM / ISO Information:
Database match: Gemfire (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File SHA-1: 190960BF3FC0A01E0BA3AADE9848A5D25BD20667
File CRC32: 44B8E775
ROM SHA-1: B0BF12D5333B0A4F45BC4A56575E4C61871B7835
ROM CRC32: EE801A54
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File SHA-1: 190960BF3FC0A01E0BA3AADE9848A5D25BD20667
File CRC32: 44B8E775
ROM SHA-1: B0BF12D5333B0A4F45BC4A56575E4C61871B7835
ROM CRC32: EE801A54
View in The Vault
Files:
- Patch File
Screenshots:
All titles, characters, and logos are property of their respective owners.