Super Mario Star Road (EverDrive Edition)
Hack of Super Mario 64
| Released By | 5810 |
| Category | Addendum |
| Platform | N64 |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | G, S, L, T, GP, O |
| Game Date | Jun 23 1996 |
| Patch Version | 1.0 |
| Release Date | Aug 21 2019 |
| Readme | Yes |
| Last Modified | Jun 3 2021 |
Game Description:
Super Mario 64 is an action/platform game for the Nintendo 64 released in 1996. Mario's first game on the N64 and his first 3D game, it is praised for its transition from 2D to 3D and is considered one of the best 3D platformers ever made.
When Bowser steals all the power stars and Princess Peach, Mario must go though the castle and collect the missing stars and save the princess.
When Bowser steals all the power stars and Princess Peach, Mario must go though the castle and collect the missing stars and save the princess.
Hack Description:
This is an addendum hack to Super Mario Star Road by Skelux Core. It was intended to run on Nintendo 64 Hardware, But it works over emulator as well.
The original ROM Hack that was released back in December 25, 2011 was not fully compatible with Nintendo 64 Hardware. It was only compatible with Nintendo 64 Emulator.
This addendum hack has a lot of changes to make it fully compatible with Nintendo 64 Hardware.
List of changes: https://www.youtube.com/watch?v=GQjn4nVJIJw
* Added Custom Mario Model (636 triangles)
* Dynamic level drawing distance
* Reduced the screen height at the top and the bottom slightly
* Disable the fog in laggy levels
* Disable anti-aliasing on certain geometries
* Programmed frame skipping
The original ROM Hack that was released back in December 25, 2011 was not fully compatible with Nintendo 64 Hardware. It was only compatible with Nintendo 64 Emulator.
This addendum hack has a lot of changes to make it fully compatible with Nintendo 64 Hardware.
List of changes: https://www.youtube.com/watch?v=GQjn4nVJIJw
* Added Custom Mario Model (636 triangles)
* Dynamic level drawing distance
* Reduced the screen height at the top and the bottom slightly
* Disable the fog in laggy levels
* Disable anti-aliasing on certain geometries
* Programmed frame skipping
ROM / ISO Information:
Database match: Super Mario 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 9BEF1128717F958171A4AFAC3ED78EE2BB4E86CE
File/ROM CRC32: 3CE60709
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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