Quest64 Hard Mode
Hack of Quest 64
| Released By | 7339 |
| Category | Improvement |
| Platform | N64 |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Role Playing |
| Mods | G, L, T, GP |
| Game Date | Jun 1 1998 |
| Patch Version | 0.8.6 |
| Release Date | Aug 23 2023 |
| Readme | Yes |
| Last Modified | Aug 24 2023 |
Hack Description:
Quest64 Hard Mode at it's core is a difficulty mod of the original story that ended up getting many more changes beyond just difficulty.
Patch is a .rup format, and was made using Ninja Patcher
-Requires 8MB Memory Expansion Pak to Play!
A shortlist of most notable features would be
-UI Hud is always visible.
-Stat Growth rates made faster and Stat Caps changed to 999.
-Elements Cap changed to 99, Removed 99 combat level cap.
-All Monster stats are modified (Most cases being 1.5X rounded up).
-Some Monsters were given specific tweaks to make them much harder than the average.
-All "Spirits" are in new locations.
-Some Treasure Chests have had their contents altered.
-Many spells altered, Rebalancing, Deleted, some New Spells entirely.
-Each "Element" is more closely balanced, so that players don't feel forced to go Earth/Water.
-Item Effects changed.
-6 New "Items" added.
-Unused BGM's have been used in certain areas.
-The Start of leaving the Monastery is faster.
-References to "Guilty" in Brannoch removed.
-Optional Area Shamwood locked behind a Key Item.
-Mammon's World Changed Slightly.
V0.8.6 Changes
-Game now Requires the 8MB Memory Expansion
-Unlocked Rooms in Greenoch INN
-Reduced Particle Speed on multiple spells to reduce crash potential in multiple locations
-Increased Brian's Run Speed
-Changed Elements Menu from displaying current % of EXP, to Remaining EXP per level
-Changed Elements Menu to Show Element Lvls to Current/99 up from Current/50
-Changed Status Screen progression bars to scale to 999 up from scaling to 255
-Added more Floating Spirits Across the World from 98 to 120 spirits
-Fixed Silent Flute to cast Silence instead of Debilitate
-Changed BGM in multiple areas
-Added new Icons to the Items Healing Brew, Tonic, and Philo's Stone (Credit's to Tofuyo)
-Added Flavor text to all healing items.
-Changed item text depicting heal type and value to be color coded Red for HP, and Blue for MP
-Fixed multiple instances of dialogue having an unwanted "l".
-Changed Element Level caps to be based on story progression
-Updated RetroAchievements for this game to reflect updates
Additional credits for "Rain", "Retroben" and "Tofuyo"
Patch is a .rup format, and was made using Ninja Patcher
-Requires 8MB Memory Expansion Pak to Play!
A shortlist of most notable features would be
-UI Hud is always visible.
-Stat Growth rates made faster and Stat Caps changed to 999.
-Elements Cap changed to 99, Removed 99 combat level cap.
-All Monster stats are modified (Most cases being 1.5X rounded up).
-Some Monsters were given specific tweaks to make them much harder than the average.
-All "Spirits" are in new locations.
-Some Treasure Chests have had their contents altered.
-Many spells altered, Rebalancing, Deleted, some New Spells entirely.
-Each "Element" is more closely balanced, so that players don't feel forced to go Earth/Water.
-Item Effects changed.
-6 New "Items" added.
-Unused BGM's have been used in certain areas.
-The Start of leaving the Monastery is faster.
-References to "Guilty" in Brannoch removed.
-Optional Area Shamwood locked behind a Key Item.
-Mammon's World Changed Slightly.
V0.8.6 Changes
-Game now Requires the 8MB Memory Expansion
-Unlocked Rooms in Greenoch INN
-Reduced Particle Speed on multiple spells to reduce crash potential in multiple locations
-Increased Brian's Run Speed
-Changed Elements Menu from displaying current % of EXP, to Remaining EXP per level
-Changed Elements Menu to Show Element Lvls to Current/99 up from Current/50
-Changed Status Screen progression bars to scale to 999 up from scaling to 255
-Added more Floating Spirits Across the World from 98 to 120 spirits
-Fixed Silent Flute to cast Silence instead of Debilitate
-Changed BGM in multiple areas
-Added new Icons to the Items Healing Brew, Tonic, and Philo's Stone (Credit's to Tofuyo)
-Added Flavor text to all healing items.
-Changed item text depicting heal type and value to be color coded Red for HP, and Blue for MP
-Fixed multiple instances of dialogue having an unwanted "l".
-Changed Element Level caps to be based on story progression
-Updated RetroAchievements for this game to reflect updates
Additional credits for "Rain", "Retroben" and "Tofuyo"
ROM / ISO Information:
Database match: Quest 64 (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 91B96E938C6D91699057FAD91D726EE5A23CE33A
File/ROM CRC32: D75B45C6
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: 91B96E938C6D91699057FAD91D726EE5A23CE33A
File/ROM CRC32: D75B45C6
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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