Ultra ClayFighter
Hack of ClayFighter: Tournament Edition
| Released By | 7461 |
| Category | Complete |
| Platform | SNES |
| License | N/A |
| Patching Information | No-Header (SNES) |
| Genre | Action > Fighting |
| Mods | G, S, L, T, GP |
| Game Date | |
| Patch Version | 3.1 |
| Release Date | Feb 3 2023 |
| Readme | Yes |
| Last Modified | Feb 29 2024 |
Game Description:
ClayFighter: Tournament Edition is an action fighting game for the Super Nintendo.
Hack Description:
Ultra ClayFighter is a complete overhaul of ClayFighter Tournament Edition featuring improvements to play mechanics, graphics and adding modern fighting game features like a training mode. Zool, the lead programmer has worked with a dedicated team of fans to document the original ClayFighter series and has inspired many ClayFighter fans with their combo videos.
Features Include:
[list]
[li]New system mechanics including super moves, low/tripping moves, tech rolls, move clashing and movement options full of genre references fans are sure to recognize[/li]
[li]Updated Lifebars HUD to display super meter and combo counter[/li]
[li]Fully playable and rebalanced N.Boss with new moves previously unused by the final game[/li]
[li]New normal and special moves, including powerful Super KO attacks performed with LP+MP
[li]Updated juggle system featuring hi-strikers, aerial juggles and wall bounces which heavily reward creative combos and skillful play[/li]
[li]Massively reduced lag in game by removing clay "hit sparks"[/li]
[li]Tournament mode has becoming training mode for practicing the new combo system[/li]
[li]Dizzy system removed[/li]
[li]Completely new damage scaling system script by Streetwize[/li]
[li]Less frustrating CPU and a more varied arcade mode with individual character ladders and new endings[/li]
[li]Restored unused audio clips for announcer and characters[/li]
[li]In-game character movelists are displayed at single player character select instead of profiles - Full Movelist @ Super Fighting Wiki[/li]
[li]Recolored stages and 9 unique character color palettes by DangerMD[/li]
Preview of Stage Colors
Full Preview of Costume Colors[/li]
[li]Updates for Tiny and Bonker color mapping by Darth Marino (Originally from ClayFighter TE-Tiny’s Shorts Fix)[/li]
[/list]
Version 3.1 Changes/Fixes - Mini Trailer for UCF 3.1 Update
Bonker
[list]
[li]3 Ring Circus is faster[/li]
[/list]
Blob
[list]
[li]Buzzsaw has a cut limit so it can't infinite on big characters[/li]
[li]Throw goes higher[/li]
[li]Fixed Blob Bomber [/li]
[/list]
BSG
[list]
[li]Increased animation speed of air HP[/li]
[li]Reworked air HK[/li]
[li]Fixed Air Note crash[/li]
[/list]
Frosty
[list]
[li]New move added[/li]
[li]Fixed projectile crash[/li]
[li]Fixed Cut at end of round crash[/li]
[li]Fixed hit boxes[/li]
[/list]
Gold N.Boss
[list]
[li]Fixed hit boxes[/li]
[li]Air note now only shoots 2 notes at a downward angle[/li]
[li]Special Taunt [/li]
[li]Teleport has pushback on block[/li]
[/list]
Helga
[list]
[li]Super KO moves backwards at start to hit better[/li]
[li]Fixed Helga DOWN palette[/li]
[/list]
Icky
[list]
[li]Dart Dive improved [/li]
[/list]
Taffy
[list]
[li]2 new moves[/li]
[li]Reworked Candy Hard Kick[/li]
[/list]
Tiny
[list]
[li]Fixed Hurricane Punch crash[/li]
[li]Infinite Neutral air LP P2 fixed[/li]
[li]Fixed Command Grab[/li]
[/list]
Arcade Mode
[list]
[li]P2 fixed[/li]
[/list]
Training (Tournament) Mode
[list]
[li]Fixed Timeout in training[/li]
[/list]
Known Issues
-Problem: When I try to play on my SD2SNES / FXPAK the game freezes when using N.Boss or at random.
-Solution: SD2SNES / FXPAK hardware has issues with ClayFighter Tournament Edition, by disabling the in-game hook, in-game buttons, and initial holdoff options in the flashcart menu, you can will resolve the issue. Learn more @ https://sd2snes.de/blog/compatibility/in-game-hook-compatibility
Special Thanks to the team that made this all possible!
Zool
Lead Programmer, Gameplay Design, Video Editor and Combo Maker
BillyTime! Games
Programming
Streetwize
Programming
ComboKyo
Zero System Creator, Testing and Programming
DangerMD
Color Editor, Lead Artist, Design
DarthMarino
Sprite Updates via Tiny Shorts Hack
IceManual
Color Values for PalMod Editor
Enigami
SNES Consultant
Kosheh
Color Editor and Design
Preppy
Author of PalMod
TSNK
ClayFighter Creative Consultant
Game Testers
- Rockforge 420
- tobemorecrazy
- MysteryJ
- Epsilon Eagle
- Big Bang Blitz
- Vissery
- BonusLizard
- Max'DOutEX
- arturoware
- JamOnAlfajor
- TheBurpMan
- Valen
- BigZam
- GriffyBones
- Starrich55
- Gwak.fr MrQuarate
- Team Best From Now
- PeanutFan22
- Kruddy_Frogurt
- PieLordX
- Ubersaurus
- Jemmillion
- Rolento13
- Climb Cancel
- Kevin
- Frunkopop
- Collosal Chad
- RobbJam
- Kenny
- Comeback386
- Cosmiccopy
Thanks to these fine folks for showing off Ultra ClayFighter and helping to spread the word!
lo-fi, Epsilon Eagle, MysteryJ, Matt McMuscles, Aszaxa, Big Bang Blitz, Jemmillion, Frosty Faustings, SNESDrunk, Gwak.fr MrQuarate, Griffybones, TyroneSama, Jemmillion, Big E, EVΛN NIXON TYPE 4, PieLordX, PeanutFan22, Poverty Fiasco, Big E
Thank you to everyone who played Ultra ClayFighter 3.1 on Fightcade 2:
3XD, Another Sun, arturowareCL, Aszaxa, Axogogo, BAAAAAATCHEST, BardMetal, BigMalone, Big Steppy, BlackNekoSamurai, BourbonB_TTV, Bumble-BTuna, catsby420, Celestius, CherryPixelBun, Ciid, Claude, CoolassJack, DashiUp, Darkorie, din333, DingDong2k17, donnyterio, duromkl, Evil_Protocol, FunO, gabrn, Gengoza, GlizzyGulper69, HurricanesCape, Heart_Strings, Hig, HurricanesCape, hwzbobcat, ItsValen, Jazie, Jessica123, Jhamok, leechskulls, Linkhell, LinklicZ, Marvelist, Maxx_EZ, Mi abuela en el auto, MoverTile, MR MADNESS, Neco04, NeeloHus, NightWolfxSG, Pkblue888, red ant, Rese T.Ado, RyuHayaBussy, Sartorius_, Serious Hoovy, sodainmycereal, SoloxNasty, slamdonkey, Sticky Ticker, Tahiego, TheBurpMan, TheWildPegasus, treesy, TyphoonTim, usetwohands, quiwantt, viperm, WohMi, wonderfuldeluxe, yacanhateme, YardyHardy
Features Include:
[list]
[li]New system mechanics including super moves, low/tripping moves, tech rolls, move clashing and movement options full of genre references fans are sure to recognize[/li]
[li]Updated Lifebars HUD to display super meter and combo counter[/li]
[li]Fully playable and rebalanced N.Boss with new moves previously unused by the final game[/li]
[li]New normal and special moves, including powerful Super KO attacks performed with LP+MP
[li]Updated juggle system featuring hi-strikers, aerial juggles and wall bounces which heavily reward creative combos and skillful play[/li]
[li]Massively reduced lag in game by removing clay "hit sparks"[/li]
[li]Tournament mode has becoming training mode for practicing the new combo system[/li]
[li]Dizzy system removed[/li]
[li]Completely new damage scaling system script by Streetwize[/li]
[li]Less frustrating CPU and a more varied arcade mode with individual character ladders and new endings[/li]
[li]Restored unused audio clips for announcer and characters[/li]
[li]In-game character movelists are displayed at single player character select instead of profiles - Full Movelist @ Super Fighting Wiki[/li]
[li]Recolored stages and 9 unique character color palettes by DangerMD[/li]
Preview of Stage Colors
Full Preview of Costume Colors[/li]
[li]Updates for Tiny and Bonker color mapping by Darth Marino (Originally from ClayFighter TE-Tiny’s Shorts Fix)[/li]
[/list]
Version 3.1 Changes/Fixes - Mini Trailer for UCF 3.1 Update
Bonker
[list]
[li]3 Ring Circus is faster[/li]
[/list]
Blob
[list]
[li]Buzzsaw has a cut limit so it can't infinite on big characters[/li]
[li]Throw goes higher[/li]
[li]Fixed Blob Bomber [/li]
[/list]
BSG
[list]
[li]Increased animation speed of air HP[/li]
[li]Reworked air HK[/li]
[li]Fixed Air Note crash[/li]
[/list]
Frosty
[list]
[li]New move added[/li]
[li]Fixed projectile crash[/li]
[li]Fixed Cut at end of round crash[/li]
[li]Fixed hit boxes[/li]
[/list]
Gold N.Boss
[list]
[li]Fixed hit boxes[/li]
[li]Air note now only shoots 2 notes at a downward angle[/li]
[li]Special Taunt [/li]
[li]Teleport has pushback on block[/li]
[/list]
Helga
[list]
[li]Super KO moves backwards at start to hit better[/li]
[li]Fixed Helga DOWN palette[/li]
[/list]
Icky
[list]
[li]Dart Dive improved [/li]
[/list]
Taffy
[list]
[li]2 new moves[/li]
[li]Reworked Candy Hard Kick[/li]
[/list]
Tiny
[list]
[li]Fixed Hurricane Punch crash[/li]
[li]Infinite Neutral air LP P2 fixed[/li]
[li]Fixed Command Grab[/li]
[/list]
Arcade Mode
[list]
[li]P2 fixed[/li]
[/list]
Training (Tournament) Mode
[list]
[li]Fixed Timeout in training[/li]
[/list]
Known Issues
-Problem: When I try to play on my SD2SNES / FXPAK the game freezes when using N.Boss or at random.
-Solution: SD2SNES / FXPAK hardware has issues with ClayFighter Tournament Edition, by disabling the in-game hook, in-game buttons, and initial holdoff options in the flashcart menu, you can will resolve the issue. Learn more @ https://sd2snes.de/blog/compatibility/in-game-hook-compatibility
Special Thanks to the team that made this all possible!
Zool
Lead Programmer, Gameplay Design, Video Editor and Combo Maker
BillyTime! Games
Programming
Streetwize
Programming
ComboKyo
Zero System Creator, Testing and Programming
DangerMD
Color Editor, Lead Artist, Design
DarthMarino
Sprite Updates via Tiny Shorts Hack
IceManual
Color Values for PalMod Editor
Enigami
SNES Consultant
Kosheh
Color Editor and Design
Preppy
Author of PalMod
TSNK
ClayFighter Creative Consultant
Game Testers
- Rockforge 420
- tobemorecrazy
- MysteryJ
- Epsilon Eagle
- Big Bang Blitz
- Vissery
- BonusLizard
- Max'DOutEX
- arturoware
- JamOnAlfajor
- TheBurpMan
- Valen
- BigZam
- GriffyBones
- Starrich55
- Gwak.fr MrQuarate
- Team Best From Now
- PeanutFan22
- Kruddy_Frogurt
- PieLordX
- Ubersaurus
- Jemmillion
- Rolento13
- Climb Cancel
- Kevin
- Frunkopop
- Collosal Chad
- RobbJam
- Kenny
- Comeback386
- Cosmiccopy
Thanks to these fine folks for showing off Ultra ClayFighter and helping to spread the word!
lo-fi, Epsilon Eagle, MysteryJ, Matt McMuscles, Aszaxa, Big Bang Blitz, Jemmillion, Frosty Faustings, SNESDrunk, Gwak.fr MrQuarate, Griffybones, TyroneSama, Jemmillion, Big E, EVΛN NIXON TYPE 4, PieLordX, PeanutFan22, Poverty Fiasco, Big E
Thank you to everyone who played Ultra ClayFighter 3.1 on Fightcade 2:
3XD, Another Sun, arturowareCL, Aszaxa, Axogogo, BAAAAAATCHEST, BardMetal, BigMalone, Big Steppy, BlackNekoSamurai, BourbonB_TTV, Bumble-BTuna, catsby420, Celestius, CherryPixelBun, Ciid, Claude, CoolassJack, DashiUp, Darkorie, din333, DingDong2k17, donnyterio, duromkl, Evil_Protocol, FunO, gabrn, Gengoza, GlizzyGulper69, HurricanesCape, Heart_Strings, Hig, HurricanesCape, hwzbobcat, ItsValen, Jazie, Jessica123, Jhamok, leechskulls, Linkhell, LinklicZ, Marvelist, Maxx_EZ, Mi abuela en el auto, MoverTile, MR MADNESS, Neco04, NeeloHus, NightWolfxSG, Pkblue888, red ant, Rese T.Ado, RyuHayaBussy, Sartorius_, Serious Hoovy, sodainmycereal, SoloxNasty, slamdonkey, Sticky Ticker, Tahiego, TheBurpMan, TheWildPegasus, treesy, TyphoonTim, usetwohands, quiwantt, viperm, WohMi, wonderfuldeluxe, yacanhateme, YardyHardy
ROM / ISO Information:
Database match: Clay Fighter - Tournament Edition (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: A7D9A90F792C90D3D51F62DB6279E9533DAB5CA8
File/ROM CRC32: B360F7AF
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: A7D9A90F792C90D3D51F62DB6279E9533DAB5CA8
File/ROM CRC32: B360F7AF
View in The Vault
Files:
- Readme File
- Patch File
Screenshots:
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