unQue Zelda Chuanshou Shiguang Zhi Di
Hack of The Legend of Zelda: Ocarina of Time
| Released By | 803 |
| Category | Improvement |
| Platform | N64 |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action Adventure |
| Mods | O |
| Game Date | Nov 21 1998 |
| Patch Version | 1.01 |
| Release Date | Jul 25 2022 |
| Readme | Yes |
| Last Modified | Jul 25 2022 |
Game Description:
If A Link to the Past was a refinement of the first Zelda, then Ocarina of Time was refinement of LttP. It was also the game that transitioned the franchise into the realm of 3D polygons and the one game everyone seems to remember when "Zelda" is uttered. It's beautiful and worthy of being called a masterpiece, although this is also where story takes precedence over adventuring and so linearity begins to become more prominent.
The game controls very well. I don't know what game actually came up with the "Z-Targeting" technique, but this is the one that popularized, and for good reason. The camera is rarely ever an issue and Link moves and acts as you'd expect him to. There are some limitations: you can't move around while aiming, although if you use Z-Targeting, you can still strafe around. You can't control Epona while also using your bow, so you might often find yourself being galloped towards a wall, while the Poe you're hunting taunts you and your dumb beast (but then again, I can't imagine anyone controlling a horse and aiming an arrow at the same time).
The sound in this game is superb. Many creatures in the world make different sounds. NPCs make funny little grunts or moans. Weapons sound realistic enough. And the soundtrack! The title promises that a musical instrument would be important to the game, and it makes good on that promise. Not only are the music pieces great and moody, but there's even an item in-game that let's you play music. People have actually used it to play different songs, such as the Kakariko Theme. I wouldn't be surprised if someone played the Imperial March with it.
The graphics were, for its time, amazing. I remember as a kid, back in 1998, getting out of Kokiri Forest and having my eyes just pop out at how expansive Hyrule Field is. It was amazing. Nowadays, the graphics for this game are less impressive and the world actually feels very dead at times. There are barely any enemies in Hyrule Field and when there are, it's at only the beginning of the game. It felt like there could have been more here.
While LttP had an expansive story, this game made it more prominent. Minor plot twists abound although the story can still be summarized as "Save the princess, save the world." There is a much larger supporting cast than in LttP and they all receive a lot more characterization than in LttP.
I recommend this game to anyone that likes adventure games. It's very fun to play and nice to look at. Play it with sound turned up high and you'll have a treat for your ears as well.
The game controls very well. I don't know what game actually came up with the "Z-Targeting" technique, but this is the one that popularized, and for good reason. The camera is rarely ever an issue and Link moves and acts as you'd expect him to. There are some limitations: you can't move around while aiming, although if you use Z-Targeting, you can still strafe around. You can't control Epona while also using your bow, so you might often find yourself being galloped towards a wall, while the Poe you're hunting taunts you and your dumb beast (but then again, I can't imagine anyone controlling a horse and aiming an arrow at the same time).
The sound in this game is superb. Many creatures in the world make different sounds. NPCs make funny little grunts or moans. Weapons sound realistic enough. And the soundtrack! The title promises that a musical instrument would be important to the game, and it makes good on that promise. Not only are the music pieces great and moody, but there's even an item in-game that let's you play music. People have actually used it to play different songs, such as the Kakariko Theme. I wouldn't be surprised if someone played the Imperial March with it.
The graphics were, for its time, amazing. I remember as a kid, back in 1998, getting out of Kokiri Forest and having my eyes just pop out at how expansive Hyrule Field is. It was amazing. Nowadays, the graphics for this game are less impressive and the world actually feels very dead at times. There are barely any enemies in Hyrule Field and when there are, it's at only the beginning of the game. It felt like there could have been more here.
While LttP had an expansive story, this game made it more prominent. Minor plot twists abound although the story can still be summarized as "Save the princess, save the world." There is a much larger supporting cast than in LttP and they all receive a lot more characterization than in LttP.
I recommend this game to anyone that likes adventure games. It's very fun to play and nice to look at. Play it with sound turned up high and you'll have a treat for your ears as well.
Hack Description:
"Zelda Chuanshou Shiguang Zhi Di", also known as "Legend of Zelda: Ocarina of Time" or "Zelda no Densetsu: Toki no Ocarina" in other regions, uses emulated SRAM on iQue. Functions to check if a Rumble Pak is present and send it values are stubbed. After patching the iQue title, hardware SRAM and controller slot devices will function on retail N64s.
The patched ROM expects a 256k SRAM on its board; CIC is 6105. Rumble Paks are supported.
The displayed cost of light arrows in the Simplified Chinese version has been corrected from 2MP to 4MP.
An 8MB Expansion Pak is REQUIRED for the Traditional Chinese version. See the "Notes" section in the readme for more information.
An Expansion Pak is optional but HIGHLY RECOMMENDED for Simplified Chinese. Without one the game is subject to the same load failures and crash bugs the original iQue release is plagued with.
Apply the xdelta patch using the similarly named xdelta; use version 3.0.8 or up. The patch will only apply to a *decrypted* ROM in native (big-endian) byteorder.
*There are two versions of this title: Simplified & Traditional Chinese. Use the appropriate patch as described below.
----
This unQue patch series is directed at restoring save support and reversing library changes in iQue titles so they function reliably on retail consoles and a wider range of emulators--at the expense of breaking iQue support.
The patched ROM expects a 256k SRAM on its board; CIC is 6105. Rumble Paks are supported.
The displayed cost of light arrows in the Simplified Chinese version has been corrected from 2MP to 4MP.
An 8MB Expansion Pak is REQUIRED for the Traditional Chinese version. See the "Notes" section in the readme for more information.
An Expansion Pak is optional but HIGHLY RECOMMENDED for Simplified Chinese. Without one the game is subject to the same load failures and crash bugs the original iQue release is plagued with.
Apply the xdelta patch using the similarly named xdelta; use version 3.0.8 or up. The patch will only apply to a *decrypted* ROM in native (big-endian) byteorder.
*There are two versions of this title: Simplified & Traditional Chinese. Use the appropriate patch as described below.
----
This unQue patch series is directed at restoring save support and reversing library changes in iQue titles so they function reliably on retail consoles and a wider range of emulators--at the expense of breaking iQue support.
ROM / ISO Information:
*Simplified Chinese Patch Name
Zelda Chuanshou Shiguang Zhi Di (Simplified).xdelta
*Simplified Chinese Common Names
2101104
00200F70.z64
Zelda Chuanshou Shiguang Zhi Di (Simplified).z64
*Simplified Chinese Original File Checksums (Decrypted)
*SHA-1
1015D0F3AF34B89149BFD773580BBC66466AF54E
*SHA-512
6D4473730799D631E457F8BF289CABC4979560EDCFD83E549133865600D6696E6C4236272FA925AA8A40A46D5C3A7166319AC9296B005442122120402DFD2D5A
*
*Traditional Chinese Patch Name
Zelda Chuanshou Shiguang Zhi Di (Traditional).xdelta
*Traditional Chinese Common Names
2106101
002022F5.z64
Zelda Chuanshou Shiguang Zhi Di (Traditional).z64
*Traditional Chinese Original File Checksums (Decrypted)
*SHA-1
8668469647423735CC05F55A479C9D3135FBF838
*SHA-512
1C4A3BEA974C48C716B66F2DBCCA3AD287E801E0AC3E46202F58D0ADFAC3CE5179271B2202C81EA7B4CCB86AF58E0F00BF0B381156D926BA734ADB317BFF8610
Zelda Chuanshou Shiguang Zhi Di (Simplified).xdelta
*Simplified Chinese Common Names
2101104
00200F70.z64
Zelda Chuanshou Shiguang Zhi Di (Simplified).z64
*Simplified Chinese Original File Checksums (Decrypted)
*SHA-1
1015D0F3AF34B89149BFD773580BBC66466AF54E
*SHA-512
6D4473730799D631E457F8BF289CABC4979560EDCFD83E549133865600D6696E6C4236272FA925AA8A40A46D5C3A7166319AC9296B005442122120402DFD2D5A
*
*Traditional Chinese Patch Name
Zelda Chuanshou Shiguang Zhi Di (Traditional).xdelta
*Traditional Chinese Common Names
2106101
002022F5.z64
Zelda Chuanshou Shiguang Zhi Di (Traditional).z64
*Traditional Chinese Original File Checksums (Decrypted)
*SHA-1
8668469647423735CC05F55A479C9D3135FBF838
*SHA-512
1C4A3BEA974C48C716B66F2DBCCA3AD287E801E0AC3E46202F58D0ADFAC3CE5179271B2202C81EA7B4CCB86AF58E0F00BF0B381156D926BA734ADB317BFF8610
Files:
- Readme File
- Patch File
Screenshots:
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