A Vestrian Tale
Hack of Fire Emblem: The Sacred Stones
| Released By | 8326 |
| Category | Complete |
| Platform | GBA |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Strategy > Turn Based |
| Mods | G, S, L, T, GP |
| Game Date | Oct 7 2004 |
| Patch Version | 1.2 |
| Release Date | Nov 3 2023 |
| Readme | No |
| Last Modified | Nov 7 2023 |
Game Description:
The eighth game in the Fire Emblem series, the third release for the Game Boy Advance, and the second to be released outside of Japan. This game stars the royal twins of Renais, Eirika and Ephraim, as they try to find out why neighbouring kingdom Grado attacked their land and investigate into rumours of the Demon King being revived.
Sacred Stones brings back many features last seen in Fire Emblem Gaiden, such as a world map the protagonists navigate before battles and freely repeatable skirmishes that allow the player to grind up strength if they are struggling. It also introduces split promotions, allowing a unit to take an alternative route for their growth.
Sacred Stones brings back many features last seen in Fire Emblem Gaiden, such as a world map the protagonists navigate before battles and freely repeatable skirmishes that allow the player to grind up strength if they are struggling. It also introduces split promotions, allowing a unit to take an alternative route for their growth.
Hack Description:
A Vestrian Tale is a FE8 Rom Hack created with the use of FEBuilder.
It is my love letter to the most volatile and pathos-laden aspects of the franchise.
Game features
- The game consists of ten chapters. It doesn't feature any gaiden chapters.
- It features a new story set in the small nation of Vestria.
- The player has 27 units at their disposal, all accessible in a single playthrough.
- A Vestrian Tale borrows numerous mechanics from Thracia 776, namely True Hit, Thracia Trading and the 99% Accuracy Cap, as well as the Capture Mechanic. The general game loop and its economy are based upon it.
- To make the capture mechanic more organic, weapons and items have been rebalanced to better harmonize with it. Moreover, the game presents a select number of skills that synergise with the aforementioned mechanic.
- In order to create a more personal gaming experience and encourage replayability, each map features several secret events. To satisfy the gambler that is in all of us, some of these events feature a risky but rewarding coin toss. In the name of fairness, the majority of them are skippable.
- Are you afraid of losing your game progress to an unlucky miss? There's nothing to fear. Every map features FE11 inspired save points.
- The support system is not present in the game. However, in its place, there is a fixed number of interactions between characters per chapter.
- Custom portraits, music, status screen and much more to satisfy your aesthete side.
It is my love letter to the most volatile and pathos-laden aspects of the franchise.
Game features
- The game consists of ten chapters. It doesn't feature any gaiden chapters.
- It features a new story set in the small nation of Vestria.
- The player has 27 units at their disposal, all accessible in a single playthrough.
- A Vestrian Tale borrows numerous mechanics from Thracia 776, namely True Hit, Thracia Trading and the 99% Accuracy Cap, as well as the Capture Mechanic. The general game loop and its economy are based upon it.
- To make the capture mechanic more organic, weapons and items have been rebalanced to better harmonize with it. Moreover, the game presents a select number of skills that synergise with the aforementioned mechanic.
- In order to create a more personal gaming experience and encourage replayability, each map features several secret events. To satisfy the gambler that is in all of us, some of these events feature a risky but rewarding coin toss. In the name of fairness, the majority of them are skippable.
- Are you afraid of losing your game progress to an unlucky miss? There's nothing to fear. Every map features FE11 inspired save points.
- The support system is not present in the game. However, in its place, there is a fixed number of interactions between characters per chapter.
- Custom portraits, music, status screen and much more to satisfy your aesthete side.
ROM / ISO Information:
Database match: Fire Emblem - The Sacred Stones (USA, Australia)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: C25B145E37456171ADA4B0D440BF88A19F4D509F
File/ROM CRC32: A47246AE
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: C25B145E37456171ADA4B0D440BF88A19F4D509F
File/ROM CRC32: A47246AE
View in The Vault
Files:
- Patch File
Screenshots:
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