Rockman 4: Minus Infinity
Hack of Mega Man 4
| Released By | 1106 |
| Category | Complete |
| Platform | NES |
| License | N/A |
| Patching Information | No Special Requirements |
| Genre | Action > Platformer |
| Mods | G, S, L, T, GP, O |
| Game Date | Dec 6 1991 |
| Patch Version | 1.01 |
| Release Date | Oct 20 2016 |
| Readme | Yes |
| Last Modified | Jun 14 2020 |
Game Description:
Mega Man 4 is a platforming game for the Nintendo Entertainment System.
The game starts with the backstory of the original game as well as this one, which is a nice touch since Mega Man 1 had no such opening story sequence. Just like before, our hero must defeat eight robots, along with the mad scientist who created them...only this time it's apparently a different mad scientist!
As always, when you beat a Robot Master, you gain its weapon. Each Master is weak against one of the others' weapons. Additions from the previous entries are back, like energy tanks, Rush the robo-dog, and the ability to slide.
A welcome new feature is the ability to charge your main weapon, which gives you a slight edge if you haven't yet obtained a particular boss's weakness. There are two new support items: the balloon and the wire. The balloon lets you create floating platforms to jump onto (just like Item 1 in Mega Man 2) and the wire latches onto the ceiling and pulls you upward. They seem a little unnecessary since Rush is still present, but they give you more options to tackle any situation.
A password system is an added feature and lets you continue after defeating the 8 Robot Masters.
The game starts with the backstory of the original game as well as this one, which is a nice touch since Mega Man 1 had no such opening story sequence. Just like before, our hero must defeat eight robots, along with the mad scientist who created them...only this time it's apparently a different mad scientist!
As always, when you beat a Robot Master, you gain its weapon. Each Master is weak against one of the others' weapons. Additions from the previous entries are back, like energy tanks, Rush the robo-dog, and the ability to slide.
A welcome new feature is the ability to charge your main weapon, which gives you a slight edge if you haven't yet obtained a particular boss's weakness. There are two new support items: the balloon and the wire. The balloon lets you create floating platforms to jump onto (just like Item 1 in Mega Man 2) and the wire latches onto the ceiling and pulls you upward. They seem a little unnecessary since Rush is still present, but they give you more options to tackle any situation.
A password system is an added feature and lets you continue after defeating the 8 Robot Masters.
Hack Description:
Made by talented ROM hacker: Puresabe, comes Rockman 4: Minus Infinity. One of the best ROM hacks that does what others only dream of achieving.
The levels, bosses, weapons and even the choice of music of the original Rockman 4 have been improved to a level that far exceeds an aesthetic standpoint - bosses have new attack patterns, weapons and moves (such as the distinguishable 'desperation' moves that speed up the music and make the bosses angrier and faster).
The levels have branching pathways and hidden bosses from past Mega Man/Rockman games that won't fail to put a smile on your face (such as Shadowman robbing the Egyptian temple, or Crashman hiding in the weapons artillery of Drillman's stage), the music is very well chosen from a variety of different games, and new enemies from earlier and later games in the franchise, not found in the original Rockman 4, make an already fantastic piece of programming a platforming masterpiece.
Give it a go, you won't be disappointed...
-v.1.01
Check the readme for details.
The levels, bosses, weapons and even the choice of music of the original Rockman 4 have been improved to a level that far exceeds an aesthetic standpoint - bosses have new attack patterns, weapons and moves (such as the distinguishable 'desperation' moves that speed up the music and make the bosses angrier and faster).
The levels have branching pathways and hidden bosses from past Mega Man/Rockman games that won't fail to put a smile on your face (such as Shadowman robbing the Egyptian temple, or Crashman hiding in the weapons artillery of Drillman's stage), the music is very well chosen from a variety of different games, and new enemies from earlier and later games in the franchise, not found in the original Rockman 4, make an already fantastic piece of programming a platforming masterpiece.
Give it a go, you won't be disappointed...
-v.1.01
Check the readme for details.
ROM / ISO Information:
Rockman 4 - Aratanaru Yabou!! (J) [!].nes - GOODNES 3.14
CRC32: 771A9138
MD5: 8B4B65D68DEDC70A537505BDA430DAE9
SHA-1: C33C6FA5B0A5B010AF6B38CBD22252A595500A5A
CRC32: 771A9138
MD5: 8B4B65D68DEDC70A537505BDA430DAE9
SHA-1: C33C6FA5B0A5B010AF6B38CBD22252A595500A5A
Files:
- Readme File
- Patch File
Screenshots:
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