Super Metroid - Digital Cube

Hack of Super Metroid

Title screenHack Information
Released By2768
CategoryComplete
PlatformSNES
LicenseN/A
Patching InformationNo-Header (SNES)
GenreAction Adventure
ModsG, L, T, GP, O
Game DateMar 19 1994
Patch Version0.8
Release DateOct 7 2012
ReadmeNo
Last ModifiedAug 14 2014
Game Description:
Super Metroid is an action adventure game for the Super Nintendo.
Hack Description:
So it is Digital Cube, widely influenced by movies Cube/Hypercube/Cube Zero
For people who didn't see this movies (first is excellent, second less great, and third clearly crap, so recommended is the first) Some people wake up trapped in a giant cube with multiples cubic rooms, with different color and numbers. Some rooms are deadly traps, like acids, spikes, sound pressure, etc...

This hack is based one the same concept : 49 pain-in-arse square rooms. Good Luck to exit !

STORYLINE : Samus participate to a virtual project simulating a trapped cube, involving ability to fight, to orientate and memorize.

Credit (pathes/asm/hex, help, etc.): JAM, for the 2 digits counter patch he mades for Darkholme. Charmander106 for testing and Squishy_Ichigo for endgame fool x-ray patch

Skillset/s: Walljump, mid air morphing, and a good sense of orientation :)

Related bugs :
Percentage is false at the end so ignore it. True 100% is :
- All items, execept for reserve tank
- 5 enregy cells (1+1+1+1+3)
- 5 missiles packs (32+2+2+2+2)
- 5 rockets packs (32+2+2+2+2)
- 5 explosives packs (32+2+2+2+2)
A semi-corrected bug about varia suit. During the change of priority, i made a wrong hex edit so varia doesn't make any shine effect underwater (screw attack, speed boost), but theses items still work.
Sometimes the blue suit appears in red during few frames in heated rooms.

Clues/Rules :
- Each linked rooms together can't be have the same color
- If you use savestates, use it with caution, be sure you're in a SAFE room
- Some important items are sometimes in deadly rooms. Remember, you can avoid a deadly trap if you be equipped with the right item to exit it (example a trapped yellow room will need power bombs)
ROM / ISO Information:
Super Metroid (Japan, USA) (En,Ja).sfc - NOINTRO
CRC32: D63ED5F8
MD5: 21F3E98DF4780EE1C667B84E57D88675
SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
View in The Vault
Files:
  • Patch File
Screenshots:
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