Official Game Genie Codes
| DD38-C4A8 | Skip intro and start on Planet Zebes when starting a new game
|
| DDCF-4461 + 6DCC-47A1 | Select area when loading a game (press right on map screen to select)
|
| C225-3005 | No energy loss from enemies
|
| C22A-456D | Super jumps don't drain energy
|
| C288-C5A7 | Almost infinite missiles
|
| C28A-C9D7 | Almost infinite super missiles
|
| 3CA4-450D | Almost infinite super bombs
|
| 62C5-14A6 | Start with hyper gun in inventory
|
| Save game modification codes (the rest of the codes) only work for saved game "A." A saved game must already exist-Do no try on a new game
|
| FA68-4760 + DD6A-C7DF | Master code-Must be used with the rest of the codes--Warning: If you do not use the Master Cose or enter it incorrectly, you may erase a saved game
|
| E7D7-FAAD + DFD7-FA6D | Start with about 500 energy tanks
|
| 88D7-FAAD + D4D7-FA6D | Start with about 700 energy tanks
|
| 35D7-FAAD + D7D7-FA6D | Start with about 1000 energy tanks
|
| CED7-FAAD + D0D7-FA6D | Start with about 1200 energy tanks
|
| 28D7-FAAD + D9D7-FA6D | Start with about 1500 energy tanks
|
| DCD7-F26D | Maximum missiles=10
|
| FBD7-F26D | Maximum missiles=25
|
| 74D7-F26D | Maximum missiles=50
|
| 08D7-F26D | Maximum missiles=75
|
| 10D7-F26D | Maximum missiles=100
|
| 52D7-F26D | Maximum missiles=125
|
| B1D7-F26D | Maximum missiles=150
|
| CED7-F26D | Maximum missiles=175
|
| A6D7-F26D | Maximum missiles=200
|
| D9D7-F36D | Maximum super missiles=5
|
| DCD7-F36D | Maximum super missiles=10
|
| FBD7-F36D | Maximum super missiles=25
|
| 74D7-F36D | Maximum super missiles=50
|
| D9D7-FE6D | Maximum super bombs=5
|
| DCD7-FE6D | Maximum super bombs=10
|
| FBD7-FE6D | Maximum super bombs=25
|
| 74D7-FE6D | Maximum super bombs=50
|
| DDD0-FE6D | Set hours played to 0 (for better ending)
|
| FDDF-F2AD | Add charge beam
|
| DFDF-F26D | Get wave beam
|
| D7DF-F26D | Get ice and wave beams
|
| D5DF-F26D | Get ice, wave, and spazer beam
|
| DEDF-F26D | Get ice, wave, spazer, and plasma beams
|
| D0DF-FA6D | Add ball
|
| D9DF-FA6D | Add ball and varia suit
|
| D5DF-FA6D | Add ball, varia suit, spring ball
|
| 45DF-FA6D | Add ball, varia suit, spring ball, gravity suit
|
| 4EDF-FA6D | Add ball, varia suit, spring ball, screw attack, gravity suit
|
| FDDF-FAAD | Add bomb
|
| 6DDF-FAAD + 6DDF-FA0D | Add X-ray
|
| ADDF-FAAD + ADDF-FA0D | Add X-ray and grapple
|
| BDDF-FAAD + BDDF-FA0D | Add X-ray and bomb
|
| 2DDF-FAAD + 2DDF-FA0D | Add X-ray, grapple, bomb
|
| FFDF-FAAD | Add bomb and hi-jump boots
|
| 7FDF-FAAD | Add bomb, hi-jump boots and speed boots
|
| 77DF-FAAD | Add bomb, all boots
|
| E7DF-FAAD + E7DF-FA0D | Add all boots, bomb, grapple, X-ray
|
| EED9-93DD | Crateria is already mapped out
|
| EED9-930D | Brinstar is already mapped out
|
| EED9-936D | Norfair is already mapped out
|
| EED9-93AD | Wrecked ship is already mapped out
|
| EED9-9EDD | Maridia is already mapped out
|
| EED9-9E0D | Tourian is already mapped out |