Super Nintendo

Region
Players 1
Year 1993
Cart size 8 Mbit
PublisherActivision
Serial #SNS-AP-USA

Graphics7.04
Sound6.27
Gameplay7.46
Overall6.96 (26 votes) 

CRC
1803cf20More...
Verified 2026-06-09

Disc #
Version
1.0
574 KB
Manual
Title screen
Box
Box

Official Game Genie Codes
D4EE-A766Start on level 1-2
D7EE-A766Start on level 2-1
D0EE-A766Start on level 3-1
D9EE-A766Start on level 4-1
D1EE-A766Start on level 5-1
D5EE-A766Start on level 5-2
D6EE-A766Start on level 5-3
DBEE-A766Start on level 6-1
DCEE-A766Start on level 6-2
EEB5-6404 + EEB5-64A4Start with full health bar on Standard level
EEB5-6704 + EEB5-67A4Start with full health bar on Novice level
EEB6-6D04 + EEB6-6DA4Start with full health bar on Advanced level
EEB6-6F04 + EEB6-6FA4Start with full health bar on Expert level
DB8F-AD9DStart with up to 9 lives on Options screen (selecting downward from 1 goes to 6)
F38F-AD2DStart with up to 30 continues on Options screen (selecting downward from 0 goes to 3)
C286-A70DInfinite lives
3CEA-67D8Infinite continues
C236-0DDDNo damage taken from punches
C238-0FDDNo damage taken from jumping attacks, tail attacks, rushes
DF83-64AFDisc power-ups give 1 disc instead of 6
D783-64AFDisc power-ups give 3 discs
DC83-64AFDisc power-ups give 10 discs
FB83-64AFDisc power-ups give 25 discs
DF8E-6D6FSpear power-ups give 1 spear instead of 6
D78E-6D6FSpear power-ups give 3 spears
DC8E-6D6FSpear power-ups give 10 spears
FB8E-6D6FSpear power-ups give 25 spears
EDCA-0DD4Spear and disc power-ups last until end of level (can't pick up other power-ups)
C282-6FDFRhynth(tm) meat doesn't add to your maximum health
D08A-6F6FRhynth meat adds 1/2 as much to maximum health (handicap)
FD8A-6F6FRhynth meat adds 2x as much to maximum health
4D8A-6F6FRhynth meat adds 4x as much to maximum health
DD82-67DFRhynth meat adds nothing to your current health
D082-67DFRhynth meat adds half as much to current health
FD82-67DFRhynth meat adds 2x as much to current health
4D82-67DFRhynth meat adds 4x as much to current health
C28D-A40FPtera(tm) meat doesn't heal
1D8D-A7AFBlue bottles don't heal at all
3C8F-A76FBlue bottles heal 1/2 of your health instead of 1/4
DD84-A4DFBlue bottles heal completely
DFB1-A4D7Light laser can be fired instantly
F6B1-A707Medium laser is fired above 3rd line instead of 2nd
D9B5-ADD7Medium laser can be fired above 1st line
DCB1-A4A7Medium laser can be fired below 1st line--eliminates light laser
F6B5-AF07No damage is taken from using heavy laser
DFB5-AD67Heavy laser can be fired above 2nd line--eliminates medium laser
F6B5-AD67Heavy laser can be fired above 3rd line (without waiting for bar to change color)
 

Reviews

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