Super Nintendo
| Region | ![]() | ||||
| Players | 1 | ||||
| Year | 1993 | ||||
| Cart size | 8 Mbit | ||||
| Publisher | Activision | ||||
| Serial # | SNS-WM-USA | ||||
| Graphics | 7.79 | ||||
| Sound | 7.79 | ||||
| Gameplay | 8 | ||||
| Overall | 8.21 (14 votes) | ||||
| CRC | 40b7a858More... | ||||
| Verified | 2026-03-12 | ||||
| Version |
1.0 |
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| |||||
Manual
Box
| 103E-C4AD | Start with 100,000 C-bills |
| EC3E-C4AD | Start with 250,000 C-bills |
| D43E-C7DD | Start with 562,000 C-bills |
| D03E-C7DD | Start with 1,074,000 C-bills |
| F03E-C7DD | Start with 5,170,000 C-bills |
| 463E-C7DD | Start with 10,290,000 C-bills |
| DD38-146D | Getting any money sets money to 32 million C-bills |
| 102F-C7A4 | 100 ammo for short-range missiles |
| 1024-CD04 | 100 ammo for short-range homing missiles |
| 9D24-CDA4 | 80 ammo for medium-range missiles |
| 9D24-CF04 | 80 ammo for medium-range homing missiles |
| 4624-CFA4 | 40 ammo for long-range missiles |
| 4624-C404 | 40 ammo for long-range homing missiles |
| A62F-C7A4 | 200 short-range missiles |
| A624-CD04 | 200 short-range homing missiles |
| 1024-CDA4 | 100 medium-range missiles |
| 1024-CF04 | 100 medium-range homing missiles |
| 1024-CFA4 | 100 long-range missiles |
| 1024-C404 | 100 long-range homing missiles |
| EE2F-C7A4 | Infinite short-range missiles |
| EE24-CD04 | Infinite short-range homing missiles |
| EE24-CDA4 | Infinite medium-range missiles |
| EE24-CF04 | Infinite medium-range homing missiles |
| EE24-CFA4 | Infinite long-range missiles |
| EE24-C404 | Infinite long-range homing missiles |
| EE24-C4A4 | Infinite machine gun ammo |
| 3CCD-4404 | Never run out of any ammo |
| 628C-4F20 | Protection from most hazards |
| CBED-34F7 + 3CED-34B7 | Mech isn't slowed down as much by most obstacles |
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