Super Nintendo
Region | |||||
Players | 2 Simultaneous | ||||
Year | 1995 | ||||
Cart size | 12 Mbit | ||||
Publisher | Activision | ||||
Serial # | SNS-A35E-USA | ||||
Graphics | 7.83 | ||||
Sound | 7.67 | ||||
Gameplay | 7.67 | ||||
Overall | 7.58 (12 votes) | ||||
CRC | c0acc92dMore... | ||||
Verified | 2024-10-30 | ||||
Version |
1.00 |
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|
Manual
Box
C295-5FAD | Almost infinite ammo |
1D9E-ED6D | Almost invincible (Switch off to kill some enemies) |
CB6B-5464 + CB6B-5704 | Coolant does nothing |
DC09-7998 | Guass Rifle starts at 10 |
7409-7998 | Guass Rifle starts at 50 |
1009-7998 | Guass Rifle starts at 100 |
F009-7028 | Arrow VI Missiles start at 20 |
7409-7028 | Arrow VI Missiles start at 50 |
1009-7028 | Arrow VI Missiles start at 100 |
DC00-7528 | Particle Projection Cannon start at 10 |
7400-7528 | Particle Projection Cannon start at 50 |
1000-7528 | Particle Projection Cannon start at 100 |
DD00-79B8 + 1000-7998 | Machine Gun starts at 100 |
D700-79B8 + 3600-7998 | Machine Gun starts at 1000 |
4100-79B8 + FD00-7998 | Machine Gun starts at 10,000 |
7400-7928 | Auto Cannon starts at 50 |
1000-7928 | Auto Cannon starts at 100 |
EC00-7928 | Auto Cannon starts at 250 |
7400-7128 + DD00-75F8 | Large Laser starts at 50 |
3600-7128 + D700-75F8 | Large Laser starts at 1000 |
FD00-7128 + 4100-75F8 | Large Laser starts at 10,000 |
DC00-7198 | "Inferno" Short-Range Missiles start at 10 |
7400-7198 | "Inferno" Short-Range Missiles start at 50 |
EC00-7198 | "Inferno" Short-Range Missiles start at 250 |
F009-7098 | "Maelstrom" Long-Range Missiles start at 20 |
1009-7098 | "Maelstrom" Long-Range Missiles start at 100 |
EC09-7098 | "Maelstrom" Long-Range Missiles start at 250 |
DC00-7598 | "Thunder" Time-Delay Mines start at 10 |
1000-7598 | "Thunder" Time-Delay Mines start at 100 |
EC00-7598 | "Thunder" Time-Delay Mines start at 250 |