Super Nintendo
| Region | ![]() | ||||
| Players | 1 | ||||
| Year | 1992 | ||||
| Cart size | 8 Mbit | ||||
| Publisher | Kemco | ||||
| Serial # | SNS-PH-USA | ||||
| Graphics | 8.5 | ||||
| Sound | 8.8 | ||||
| Gameplay | 9.1 | ||||
| Overall | 9 (10 votes) | ||||
| CRC | dc90a8abMore... | ||||
| Verified | 2025-11-05 | ||||
| Version |
1.0 |
||||
| |||||
Manual
Box
| DD63-DD04 | Infinite credits |
| DFA8-05E3 + DF2D-015A | Start with 1 credit instead of 4 |
| D4A8-05E3 + D42D-015A | Start with 2 credits |
| D7A8-05E3 + D72D-015A | Start with 3 credits |
| D9A8-05E3 + D92D-015A | Start with 5 credits |
| D5A8-05E3 + D52D-015A | Start with 7 credits |
| FDA8-05E3 + FD2D-015A | Start with 10 credits |
| D42F-007A + D4AA-01E3 | Start on mission 2 |
| D72F-007A + D7AA-01E3 | Start on mission 3 |
| D02F-007A + D0AA-01E3 | Start on mission 4 |
| D92F-007A + D9AA-01E3 | Start on mission 5 |
| D12F-007A + D1AA-01E3 | Start on mission 6 |
| D52F-007A + D5AA-01E3 | Start on mission 7 |
| D62F-007A + D6AA-01E3 | Start on mission 8 |
| D4A8-00E3 + D42D-008A | Start with 2 strikefighters |
| D7A8-00E3 + D72D-008A | Start with 3 strikefighters |
| D0A8-00E3 + D02D-008A | Start with 4 strikefighters |
| D1A8-00E3 + D12D-008A | Start with 6 strikefighters |
| FFA8-00E3 + FF2D-008A | Start with 11 strikefighters |
| 41A8-00E3 + 412D-008A | Start with 26 strikefighters |
| 9FA8-00E3 + 9F2D-008A | Start with 51 strikefighters |
| BCA8-00E3 + BC2D-008A | Start with 100 strikefighters |
| DFA8-00E3 + DF2D-008A | Start with 1 strikefighter |
| DD2A-64AF | Infinite strikefighters |
| 3C21-AD0F | Armor cannot be damaged |
| C229-D7A4 | Once power-up has been obtained, it is not lost until you continue-- doesn't work for weapon, only power-ups |
| 1D23-6D6F | Power capsule has no effect on armor or power-up |
| 9D23-6DAF + 6723-6FDF | Power capsule restores armor to full strength |
Reviews
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