Super Nintendo
Region | |||||
Players | 1 | ||||
Year | 1992 | ||||
Cart size | 8 Mbit | ||||
Publisher | Kemco | ||||
Serial # | SNS-PH-USA | ||||
Graphics | 8.67 | ||||
Sound | 8.89 | ||||
Gameplay | 9 | ||||
Overall | 9 (9 votes) | ||||
CRC | dc90a8abMore... | ||||
Verified | 2024-12-12 | ||||
Version |
1.00 |
||||
|
Manual
Box
DD63-DD04 | Infinite credits |
DFA8-05E3 + DF2D-015A | Start with 1 credit instead of 4 |
D4A8-05E3 + D42D-015A | Start with 2 credits |
D7A8-05E3 + D72D-015A | Start with 3 credits |
D9A8-05E3 + D92D-015A | Start with 5 credits |
D5A8-05E3 + D52D-015A | Start with 7 credits |
FDA8-05E3 + FD2D-015A | Start with 10 credits |
D42F-007A + D4AA-01E3 | Start on mission 2 |
D72F-007A + D7AA-01E3 | Start on mission 3 |
D02F-007A + D0AA-01E3 | Start on mission 4 |
D92F-007A + D9AA-01E3 | Start on mission 5 |
D12F-007A + D1AA-01E3 | Start on mission 6 |
D52F-007A + D5AA-01E3 | Start on mission 7 |
D62F-007A + D6AA-01E3 | Start on mission 8 |
D4A8-00E3 + D42D-008A | Start with 2 strikefighters |
D7A8-00E3 + D72D-008A | Start with 3 strikefighters |
D0A8-00E3 + D02D-008A | Start with 4 strikefighters |
D1A8-00E3 + D12D-008A | Start with 6 strikefighters |
FFA8-00E3 + FF2D-008A | Start with 11 strikefighters |
41A8-00E3 + 412D-008A | Start with 26 strikefighters |
9FA8-00E3 + 9F2D-008A | Start with 51 strikefighters |
BCA8-00E3 + BC2D-008A | Start with 100 strikefighters |
DFA8-00E3 + DF2D-008A | Start with 1 strikefighter |
DD2A-64AF | Infinite strikefighters |
3C21-AD0F | Armor cannot be damaged |
C229-D7A4 | Once power-up has been obtained, it is not lost until you continue-- doesn't work for weapon, only power-ups |
1D23-6D6F | Power capsule has no effect on armor or power-up |
9D23-6DAF + 6723-6FDF | Power capsule restores armor to full strength |