Super Nintendo
| Region | ![]() | ||||
| Players | 2 | ||||
| Year | 1993 | ||||
| Cart size | 4 Mbit | ||||
| Publisher | American Softworks | ||||
| Serial # | SNS-SL-USA | ||||
| Graphics | 6.25 | ||||
| Sound | 5.25 | ||||
| Gameplay | 5.25 | ||||
| Overall | 5.25 (4 votes) | ||||
| CRC | e58a6d01More... | ||||
| Verified | 2026-03-12 | ||||
| Version |
1.0 |
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Cartridge
| FDC3-6DA4 | 10 green jemeralds for an extra life |
| 9DC3-6DA4 | 50 green jemeralds for an extra life |
| DDC3-6F04 | Each green jemerald gives you a life |
| 5D66-DFA7 | Slower timer |
| F366-DFA7 | Faster timer |
| 6DCB-A404 + 6DCC-A4D4 | Die when touched (regardless of jemeralds) |
| DD6B-DF07 | Infinite time |
| D46B-DF07 | Time goes by 2x as fast |
| D06B-DF07 | Time goes by 4x as fast |
| D7C2-6704 | Each green jemerald is worth 3 |
| DBC2-6704 | Each green jemerald is worth 9 |
| FBC2-6704 | Each green jemerald is worth 19 |
| 49C2-6704 | Each green jemerald is worth 25 (extra life on each one) |
| DDCA-AD04 + DDBB-6D61 | Infinite lives |
| DF83-D765 | Start with 1 life instead of 5 |
| D783-D765 | Start with 3 lives |
| DB83-D765 | Start with 9 lives |
| FB83-D765 | Start with 19 lives |
| 9D83-D765 | Start with 50 lives |
| BB83-D765 | Start with 99 lives |
| 1DCC-A4D4 | Walk through enemies if you have no red jemeralds |
| D4CB-A7D4 | Don't lose all red jemeralds when you get hit |
| C2BB-6FA1 | Don't lose green jemeralds when you fall and die |
| 8BAB-6DD9 | No enemies or jemeralds--good for exploring, switch off effectsto advance |
| FFCB-A7D4 | Red jemeralds set to 10 after you get hit--must have at least 1 |
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