Super Nintendo

Region
Players 1
Year 1992
Cart size 8 Mbit
PublisherToho
Serial #SNS-AT-USA

Graphics8.47
Sound8.71
Gameplay8.47
Overall8.59 (17 votes) 

CRC
11202781More...
Verified 2026-06-09

Disc #
Version
1.0
556 KB
Click to enlarge
Cartridge
Title screen
Box
Box
Manual

Official Game Genie Codes
DDC9-DD06Start with 0 bombs instead of 3
D5C9-DD06Start with 7 bombs
FDC9-DD06Start with 10 bombs
49C9-DD06Start with 25 bombs
9DC9-DD06Start with 50 bombs
BBC9-DD06Start with 99 bombs
DD65-AFABInfinite bombs
DFBE-A4A8Start with 2 ships
D5BE-A4A8Start with 8 ships
FDBE-A4A8Start with 11 ships
49BE-A4A8Start with 26 ships
9DBE-A4A8Start with 51 ships
59BE-A4A8Start with 76 ships
BBBE-A4A8Start with 100 ships
DD6D-07ACInfinite ships
DDCE-D4D6Each bomb capsule worth 0
D4CE-D4D6Each bomb capsule worth 2
D0CE-D4D6Each bomb capsule worth 4
D1CE-D4D6Each bomb capsule worth 6
CB68-D4AC + D168-D7DCProtection against enemy hits, and weapon level goes to 2 when hit
CB68-D4AC + D168-D7DC + D16A-D4DCProtection against enemy hits, and weapon level goes to 6 when hit
CB6A-0D0D + D46A-0D6DStart in area 2
CB6A-0D0D + D76A-0D6DStart in area 3
CB6A-0D0D + D06A-0D6DStart in area 4
CB6A-0D0D + D96A-0D6DStart in area 5
CB6A-0D0D + D16A-0D6DStart in area 6
CB6A-0D0D + D56A-0D6DStart in area 7
CB6A-0D0D + D66A-0D6DStart in area 8
CB6A-0D0D + DB6A-0D6DStart in area 9
CB6A-0D0D + DC6A-0D6DStart in area 10
CB6A-0D0D + D86A-0D6DStart in area 11
CB6A-0D0D + DA6A-0D6DStart in area 12
CBC4-0F06 + DDC4-0F66All weapon capsules give you weapon type 1
CBC4-0F06 + DFC4-0F66All weapon capsules give you weapon type 2
CBC4-0F06 + D4C4-0F66All weapon capsules give you weapon type 3
CBC4-0F06 + D7C4-0F66All weapon capsules give you weapon type 4
CBC4-0F06 + D0C4-0F66All weapon capsules give you weapon type 5
CBC4-0F06 + D9C4-0F66All weapon capsules give you weapon type 6
828E-AF6BPower shots (weapon type 6) last until you pick up another weapon or get hit (Normally, they last only for a couple of seconds)
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