Super Nintendo

Region
Players 2
Year 1993
Cart size 16 Mbit
PublisherNintendo
Serial #SNS-4M-USA

Graphics8.71
Sound8.7
Gameplay8.76
Overall8.73 (92 votes) 

CRC
925637c7More...
Verified 2024-10-30

Disc #
Version
1.00
Download unavailable at the request of Nintendo of America
Click to enlarge
Cartridge
Title screen
Box
Box
Manual

Official Game Genie Codes
"FILE A" codes affect only the game stored in FILE A.
DFDF-FAADStart FILE A game with 2 lives
DBDF-FAADStart FILE A game with 10 lives
7FDF-FAADStart FILE A game with 50 lives
17DF-FAADStart FILE A game with 100 lives
C2C1-D4AAInfinite lives
6D84-DF03Infinite time
C26B-0FBF1-up worth nothing
D5DF-FADDAllows you to select any world for FILE A
CB81-0D02 + E281-0D62 + 3C81-0DA2Jump lower--Switch off effects if you get stuck
CB81-0D02 + EC81-0D62 + 3C81-0DA2Super jump
CB81-0D02 + E681-0D62 + 3C81-0DA2Mega-jump
D62F-6DAEInvincibility does not last as long
9D2F-6DAEInvincibility lasts longer
The Lost Levels
DFDF-FEDDStart FILE A game with 2 lives
DBDF-FEDDStart FILE A game with 10 lives
7FDF-FEDDStart FILE A game with 50 lives
17DF-FEDDStart FILE A game with 100 lives
C2B6-A455Infinite lives
6D82-0F79Infinite time
DADF-F30D + D7DF-F36DAllows you to select any world or level for FILE A
Super Mario Bros. 2
DF61-05D01 life after continue
DB61-05D09 lives after continue
7461-05D050 lives after continue
1761-05D099 lives after continue
C26E-D5A6Infinite lives
DF6B-A9A1Continue with 3 hearts instead of 2
D46B-A9A1Continue with 4 hearts
DD32-6966Never lose hearts
7A60-A966Jumping in place charges super jump
D1D4-FA0DAllows you to select any world for FILE A
Super Mario Bros. 3
DDAF-A8A3Fly at any time (run meter always full)
EEA4-AB63You can fly for as long as you want, until you land
E1A3-D60AStart and continue as Big Mario
CB69-AC07 + DF69-AC67Change to Big Mario whenever you go to the map
CB69-AC07 + D469-AC67Change to Fire Mario whenever you go to the map
CB69-AC07 + D769-AC67Change to Raccoon Mario whenever you go to the map
CB69-AC07 + D069-AC67Change to Frog Mario whenever you go to the map
CB69-AC07 + D969-AC67Change to Tanooki Mario whenever you go to the map
CB69-AC07 + D169-AC67Change to Sledgehammer Mario when you go to the map
1D0A1-6C0A + E1A3-D60AAll power-ups turn you into Shoe Mario--May cause some graphics to mess up
With the collision codes, you stil lose a life from the collision, then you're invincible except from falls
D4A8-6CAACollisions turn you into Big Mario
D7A8-6CAACollisions turn you into Fire Mario
D0A8-6CAACollisions turn you into Raccoon Mario--can make him get "tangled" in collisions--turn off effects to get loose
D9A8-6CAACollisions turn you into Frog Mario
D1A8-6CAACollisions turn you into Tanooki Mario
D5A8-6CAACollisions turn you into Sledgehammer Mario
C23B-680DAfter getting a star, invincible until end of level--May have to turn offeffects to jump up
DFBB-DBAF1 life after continue
DBBB-DBAF10 lives after continue
FBBB-DBAF26 lives after continue
74BB-DBAF51 lives after continue
17BB-DBAF100 lives after continue
82BB-0C6DInfinite lives
D93E-6C49Gain lots of lives with each 5 coins (up to 99 lives)
For the next four codes, you must first get atleast 100 coins
D93E-6819You only need 5 coins for a free extra life
DC3E-6819You only need 10 coins for a free extra life
FB3E-6819You only need 25 coins for a free extra life
743E-6819You only need 50 coins for a free extra life
AD3E-6801Power jump
863E-6801Super jump
8D3E-6801Mega-jump
C63E-6801Ultra power jump
DDA9-A603Skywalking (stay up until you release the jump button)
6D3D-6619Infinite time
D5D4-F36DSelect any world for FILE A game--Doesn't work on World 8
 

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