The Vault: Super Mario All-Stars (SNES)

Super Nintendo
Super Mario All-Stars

Region
Players 2
Year 1993
Cart size 16 Mbit
PublisherNintendo
Serial #SNS-4M-USA

Graphics8.71
Sound8.63
Gameplay8.71
Overall8.62 (65 votes) 

Super Mario All-Stars (USA).sfc
CRC
925637c7
Verified 2024-04-10 More...

Disc #
Version
1.0
919 KB
Click to enlarge

Official Game Genie Codes
"FILE A" codes affect only the game stored in FILE A.
DFDF-FAADStart FILE A game with 2 lives
DBDF-FAADStart FILE A game with 10 lives
7FDF-FAADStart FILE A game with 50 lives
17DF-FAADStart FILE A game with 100 lives
C2C1-D4AAInfinite lives
6D84-DF03Infinite time
C26B-0FBF1-up worth nothing
D5DF-FADDAllows you to select any world for FILE A
CB81-0D02 + E281-0D62 + 3C81-0DA2Jump lower--Switch off effects if you get stuck
CB81-0D02 + EC81-0D62 + 3C81-0DA2Super jump
CB81-0D02 + E681-0D62 + 3C81-0DA2Mega-jump
D62F-6DAEInvincibility does not last as long
9D2F-6DAEInvincibility lasts longer
The Lost Levels
DFDF-FEDDStart FILE A game with 2 lives
DBDF-FEDDStart FILE A game with 10 lives
7FDF-FEDDStart FILE A game with 50 lives
17DF-FEDDStart FILE A game with 100 lives
C2B6-A455Infinite lives
6D82-0F79Infinite time
DADF-F30D + D7DF-F36DAllows you to select any world or level for FILE A
Super Mario Bros. 2
DF61-05D01 life after continue
DB61-05D09 lives after continue
7461-05D050 lives after continue
1761-05D099 lives after continue
C26E-D5A6Infinite lives
DF6B-A9A1Continue with 3 hearts instead of 2
D46B-A9A1Continue with 4 hearts
DD32-6966Never lose hearts
7A60-A966Jumping in place charges super jump
D1D4-FA0DAllows you to select any world for FILE A
Super Mario Bros. 3
DDAF-A8A3Fly at any time (run meter always full)
EEA4-AB63You can fly for as long as you want, until you land
E1A3-D60AStart and continue as Big Mario
CB69-AC07 + DF69-AC67Change to Big Mario whenever you go to the map
CB69-AC07 + D469-AC67Change to Fire Mario whenever you go to the map
CB69-AC07 + D769-AC67Change to Raccoon Mario whenever you go to the map
CB69-AC07 + D069-AC67Change to Frog Mario whenever you go to the map
CB69-AC07 + D969-AC67Change to Tanooki Mario whenever you go to the map
CB69-AC07 + D169-AC67Change to Sledgehammer Mario when you go to the map
1D0A1-6C0A + E1A3-D60AAll power-ups turn you into Shoe Mario--May cause some graphics to mess up
With the collision codes, you stil lose a life from the collision, then you're invincible except from falls
D4A8-6CAACollisions turn you into Big Mario
D7A8-6CAACollisions turn you into Fire Mario
D0A8-6CAACollisions turn you into Raccoon Mario--can make him get "tangled" in collisions--turn off effects to get loose
D9A8-6CAACollisions turn you into Frog Mario
D1A8-6CAACollisions turn you into Tanooki Mario
D5A8-6CAACollisions turn you into Sledgehammer Mario
C23B-680DAfter getting a star, invincible until end of level--May have to turn offeffects to jump up
DFBB-DBAF1 life after continue
DBBB-DBAF10 lives after continue
FBBB-DBAF26 lives after continue
74BB-DBAF51 lives after continue
17BB-DBAF100 lives after continue
82BB-0C6DInfinite lives
D93E-6C49Gain lots of lives with each 5 coins (up to 99 lives)
For the next four codes, you must first get atleast 100 coins
D93E-6819You only need 5 coins for a free extra life
DC3E-6819You only need 10 coins for a free extra life
FB3E-6819You only need 25 coins for a free extra life
743E-6819You only need 50 coins for a free extra life
AD3E-6801Power jump
863E-6801Super jump
8D3E-6801Mega-jump
C63E-6801Ultra power jump
DDA9-A603Skywalking (stay up until you release the jump button)
6D3D-6619Infinite time
D5D4-F36DSelect any world for FILE A game--Doesn't work on World 8
 

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