Super Nintendo
| Region | ![]() | ||||
| Players | 1 | ||||
| Year | 1991 | ||||
| Cart size | 8 Mbit | ||||
| Publisher | Irem | ||||
| Serial # | SNS-SR-USA | ||||
| Graphics | 8.35 | ||||
| Sound | 8.24 | ||||
| Gameplay | 7.41 | ||||
| Overall | 7.88 (17 votes) | ||||
| CRC | 8b22c830More... | ||||
| Verified | 2026-03-12 | ||||
| Version |
1.0 |
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| |||||
Manual
Box
| C2C7-6D0F | Infinite lives |
| DF66-0F00 + CB66-0FD0 + DD66-0F60 | Start with 1 life instead of 3 |
| D466-0F00 + CB66-0FD0 + DD66-0F60 | Start with 2 lives |
| D066-0F00 + CB66-0FD0 + DD66-0F60 | Start with 4 lives |
| D966-0F00 + CB66-0FD0 + DD66-0F60 | Start with 5 lives |
| D566-0F00 + CB66-0FD0 + DD66-0F60 | Start with 7 lives |
| DB66-0F00 + CB66-0FD0 + DD66-0F60 | Start with 9 lives |
| DF6C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 1 life instead of 3 |
| D46C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 2 lives |
| D06C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 4 lives |
| D96C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 5 lives |
| D56C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 7 lives |
| DB6C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 9 lives |
| 6D80-6DD1 + DD80-6D01 | Spiral motion gun takes less time to power up |
| DD80-6DA1 | Spiral motion gun takes much less time to power up |
| 6D84-6F01 | Spiral motion gun can't get over- charged |
| DD68-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 1 unit of power--but can't exceed 1 unit |
| DF68-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 2 units of power--but can't exceed 2 units |
| D468-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 3 units of power |
| C267-A4D9 | Once FORCE has been obtained, keep it forever |
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