Super Nintendo
Region | |||||
Players | 1 | ||||
Year | 1991 | ||||
Cart size | 8 Mbit | ||||
Publisher | Irem | ||||
Serial # | SNS-SR-USA | ||||
Graphics | 8.25 | ||||
Sound | 8.13 | ||||
Gameplay | 7.25 | ||||
Overall | 7.75 (16 votes) | ||||
CRC | 8b22c830More... | ||||
Verified | 2024-10-30 | ||||
Version |
1.00 |
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|
Manual
Box
C2C7-6D0F | Infinite lives |
DF66-0F00 + CB66-0FD0 + DD66-0F60 | Start with 1 life instead of 3 |
D466-0F00 + CB66-0FD0 + DD66-0F60 | Start with 2 lives |
D066-0F00 + CB66-0FD0 + DD66-0F60 | Start with 4 lives |
D966-0F00 + CB66-0FD0 + DD66-0F60 | Start with 5 lives |
D566-0F00 + CB66-0FD0 + DD66-0F60 | Start with 7 lives |
DB66-0F00 + CB66-0FD0 + DD66-0F60 | Start with 9 lives |
DF6C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 1 life instead of 3 |
D46C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 2 lives |
D06C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 4 lives |
D96C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 5 lives |
D56C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 7 lives |
DB6C-A709 + CB6C-A7D9 + DD6C-A769 | Continue with 9 lives |
6D80-6DD1 + DD80-6D01 | Spiral motion gun takes less time to power up |
DD80-6DA1 | Spiral motion gun takes much less time to power up |
6D84-6F01 | Spiral motion gun can't get over- charged |
DD68-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 1 unit of power--but can't exceed 1 unit |
DF68-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 2 units of power--but can't exceed 2 units |
D468-6DDB + CB6C-67AB + 7D68-6D6B | All FORCE satellites have 3 units of power |
C267-A4D9 | Once FORCE has been obtained, keep it forever |