Super Nintendo
Mario Paint
Graphics: Sound: Gameplay: Overall: |
8.15 8.50 7.96 8.28 |
Votes: | 72 |
Reviews: | 1 |
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Reviewer: Geo McDude | Date: Dec 24, 2008 |
Mario Paint is the only game for the Snes I know of that uses the mouse. For this reason, it's also one of the most original. It's got all kinds of painting tools, as well as music composing, stamps, animation, you name it. It's even got a coloring book, and a really cool fly swatter game. I know this game well, as I've been playing it since I was two, (no joke).
Graphics: 9 The details of what you paint can be tremendous. With the stamp editor, you can get right down to the color of each and every pixel of an image. This means completely customizable stamps that even save for further use in other projects. Other than what you paint, the graphics are only for showing you your tools, and options, and such. We're not talking high tech, fancy graphic effects going on, but with an art game, who really needs such details? Sound: 10 The sound of this game all goes well together; music, sound effects, and everything else form a melody of varied continuation. In fact "well" is an understatement, for that matter. If in case you get tired of the background music, there's always the option of switching to another song, or turning it off altogether. Last but not least, is the option to compose your own tunes. You're given control of the tempo, the timing, the note sounds, pitch, and placement, and of course, the option to mess around with the demos they provide. Gameplay: 10 This is not a game with a given goal, (unless all you do is play the fly swatter game). This is a game where YOU create the goals. What you do is entirely up to your intentions, making it much more open to your personal input. How much fun you have depends on your creativity, and curiosity. You can play it multiple different ways, some more challenging than others. In one scenario, you may want to paint a simple picture, in another, you feel like composing some music. You could also put the two together, and add animation to create a scene. There's an endless amount of possibilities, and still more after that. I give it a ten, but it really ranges over the whole scale depending on how you manage it. Overall: 10 Who could ask for a more self-orientated game? Mario Paint is a must-have for anyone who's willing to explore new aspects. It's got good graphics with precise detail, a hansom amount of quality sound, and an interesting, interpretive gameplay, with endless resulting pieces of art, (which emulators can document via screen shots, etc.) The one, minor damper on this game is the fact that the SNES mouse has a tendency to die after being used for so long. The buttons wear out, and become harder and harder to push, and eventually expire without hope for recovery. |